Crash when switched from Solid mode to Material Preview Mode #98484
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Reference: blender/blender#98484
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System Information
Operating system: macOS-12.5-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 575 OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.8.54
Blender Version
Broken: version: 3.3.0(
dc6fe73e70
), 3.1Worked: (newest version of Blender that worked as expected)
Short description of error
Crash Guide from Solid mode to Material Preview Mode
Exact steps for others to reproduce the error
See youtube: https://youtu.be/rmW07xWrJM8
I don't know how to tell you explain text only. Just follow this youtube tell you.
Blender file: Holy Spirit SuperNatural 1.0.1 16.blend
Added subscriber: @Kent-Davis
Added subscriber: @PratikPB2123
Hi Kent, thanks for the report.
I'm not able to reproduce the crash. Textures are missing in your file. Could you pack them and then upload that blend file here?
Changed status from 'Needs Triage' to: 'Needs User Info'
@PratikPB2123
Sureeeeeeeeeeeee and I just put File > External Data > Pack Resources then there save file.
Holy Spirit SuperNatural 1.0.1 16.blend
Changed status from 'Needs User Info' to: 'Needs Triage'
Thanks Kent. I'm not able to repro this. Can you also upload crash logs(files)?
Are you able to reproduce this crash in 3.1?
@PratikPB2123
I don't know where find crash logs Can you show me where for Mac only?
@Kent-Davis : https://docs.blender.org/manual/en/dev/troubleshooting/crash.html#macos
I do use Command + Space Bar make full screen 3DViewer
Please do use Mac. Do not use Windows.
Blender 3.3.0 Alpha:
Crash guide LOG.
Blender-2022-05-31-085001.ips
Blender 3.1.2 (full version got download today May 31, 2022)
Crash guide LOG.
Blender-2022-05-31-090006.ips
@PratikPB2123 there
Thanks.
Less familiar with Mac so I'm not sure if uploaded files are correct or not (Could not find any call stack there)
Crash Guide from Solid mode to Material Preview Modeto Crash when switched from Solid mode to Material Preview Mode@PratikPB2123 I believe you do use Windows.
I am wait for some one to use Macintosh to tell about Crash Guide.
Added subscriber: @OmarEmaraDev
The stack trace is:
Might be the same as #87161.
Identical stack trace in #89103, reproducible in 2.93.
Hi, please check whether it still happens in 3.5 with Metal viewport backend: https://builder.blender.org/download/daily/
I don't understand why Command + F12 appear error see next picture below.
I have use METAL is resolve but (use Viewport Shading) very badly LAG during rotate or move 3D Viewport.
See Setting.
(Viewport Shading)
There is fixed resolve without crash.
Thanks for the update. Maybe we close the report if Metal backend is not causing the crash.
I agree with you no problem.