HIP Vega system freeze #99585
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Reference: blender/blender#99585
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System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: Radeon RX Vega ATI Technologies Inc. 4.5.14800 Core Profile Context 22.4.2 30.0.15021.7000
Blender Version
Broken: version: 3.3.0 Alpha, branch: master, commit date: 2022-06-28 22:57, hash:
c0e4532331
Short description of error
The whole system freezes when rendering or baking after a viewport render is complete on scenes that need more video memory than available.
Exact steps for others to reproduce the error
Render a image
After that, system freezes, screen goes black and GPU goes idle (I can notice that because its LED usage indicators and fan speed go to minimum).
I can't reproduce this on simpler scenes like BMW and Classroom, so I think it might be related to video memory.
Added subscriber: @brunocb
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Needs User Info'
Please open Blender's installation directory and double click on the
blender_debug_gpu.cmd
. This will start Blender in debug mode and create log files. Try to reproduce the error again. Once it crashes or you close Blender manually the Windows Explorer should open and show you up to two files, a debug log and the system information. Add them to your bug report by clicking on the upload button as shown in the screenshot below or via drag and drop. Please also upload the crash log located inC:\Users\[your username]\AppData\Local\Temp\[project name].crash.txt
(or simply type%TEMP%
into the path bar of the Windows Explorer).After some time searching, I found these on "%temp%\blender\debug_logs".
blender_system_info.txt
blender_debug_output.txt
I should have said before but windows can't recover from this and I have to manually restart the computer.
Thanks. Warnings which are probably related to drivers are only printed in the log files.
Please observe the memory usage when rendering the scene (might be out of memory case)
How much VRAM, RAM you've?
System:
RAM: 32GB
VRAM: 8GB
Peak memory use when rendering:
RAM: 20GB
VRAM: 8GB
On viewport:
RAM: 16GB
VRAM: 8GB
I noticed that viewport doesn't free the memory after rendering is complete while image rendering does.
Changed status from 'Needs User Info' to: 'Needs Triage'
Added subscriber: @OmarEmaraDev
Changed status from 'Needs Triage' to: 'Needs User Info'
Does RAM usage ever get to 100% in your case? This seems like your system is memory swapping, which can naturally cause freezing.
Does pressing Windows + Ctrl + Shift + B during the freezing restore your visuals?
Do you see any relevant errors in the Windows Event Viewer after regaining control of your system or rebooting?
Not necessarily. I have tested with other programs running, when it would hit 100% and start swapping, and also tested with blender alone, when it wouldn't hit above 80%.
No, keyboard and mouse would stop working.
No.
I have made some changes on my system and now it doesn't freeze, blender just crashes.
I updated win10 some times, updated AMD driver, got an extra gpu, got win11 on another drive, but I'm not sure what changed the error.
blender_system_info.txt
blender_debug_output.txt
Junk Shop.crash.txt
blender_system_info.txt
blender_debug_output.txt
Junk Shop.crash.txt
When rendering the image, it now shows a black image just before crashing.
Changed status from 'Needs User Info' to: 'Needs Triage'
HI, does it still crash in latest builds?: https://builder.blender.org/download/daily/
Changed status from 'Needs Triage' to: 'Needs User Info'
Hi, Blender isn't detecting my card on daily build 3.5.0
d82ffb9787
(2024-02-01)I think this is due to #104786
Hi, is this still an issue? (sorry for less attention)
Instead of crashing it shows "System is out of GPU memory".
Then, changing viewport back to solid allows F12 to render normally.
Looks like issue has changed over the time.
@brunocb , please open a new report for "out of memory" case.
Closing this for now.