Fix #104219: Node links are sometimes created from the wrong socket #104420

Closed
Hans Goudey wants to merge 5 commits from HooglyBoogly:fix-node-editor-sort-socket-locations into blender-v3.5-release

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7 changed files with 57 additions and 37 deletions

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@ -6,6 +6,7 @@
#include <mutex>
#include "BLI_cache_mutex.hh"
#include "BLI_math_vector_types.hh"
#include "BLI_multi_value_map.hh"
#include "BLI_resource_scope.hh"
#include "BLI_utility_mixins.hh"
@ -150,6 +151,13 @@ class bNodeTreeRuntime : NonCopyable, NonMovable {
Vector<bNode *> root_frames;
Vector<bNodeSocket *> interface_inputs;
Vector<bNodeSocket *> interface_outputs;
/**
* The location of all sockets in the tree, calculated while drawing the nodes.
* Indexed with #bNodeSocket::index_in_tree(). In the node tree's "world space"
Review

This should mention which coordinate space is used.

This should mention which coordinate space is used.
* (the same as #bNode::runtime::totr).
*/
Vector<float2> all_socket_locations;
};
/**

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@ -2039,9 +2039,11 @@ static NodeLinkDrawConfig nodelink_get_draw_config(const bContext &C,
draw_config.th_col2 = th_col2;
draw_config.th_col3 = th_col3;
const bNodeTree &node_tree = *snode.edittree;
draw_config.dim_factor = selected ? 1.0f :
node_link_dim_factor(
snode.runtime->all_socket_locations, v2d, link);
node_tree.runtime->all_socket_locations, v2d, link);
bTheme *btheme = UI_GetTheme();
draw_config.dash_alpha = btheme->space_node.dash_alpha;
@ -2063,24 +2065,21 @@ static NodeLinkDrawConfig nodelink_get_draw_config(const bContext &C,
if (snode.overlay.flag & SN_OVERLAY_SHOW_OVERLAYS &&
snode.overlay.flag & SN_OVERLAY_SHOW_WIRE_COLORS) {
PointerRNA from_node_ptr, to_node_ptr;
RNA_pointer_create((ID *)snode.edittree, &RNA_Node, link.fromnode, &from_node_ptr);
RNA_pointer_create((ID *)snode.edittree, &RNA_Node, link.tonode, &to_node_ptr);
RNA_pointer_create((ID *)&node_tree, &RNA_Node, link.fromnode, &from_node_ptr);
RNA_pointer_create((ID *)&node_tree, &RNA_Node, link.tonode, &to_node_ptr);
if (link.fromsock) {
node_socket_color_get(
C, *snode.edittree, from_node_ptr, *link.fromsock, draw_config.start_color);
node_socket_color_get(C, node_tree, from_node_ptr, *link.fromsock, draw_config.start_color);
}
else {
node_socket_color_get(
C, *snode.edittree, to_node_ptr, *link.tosock, draw_config.start_color);
node_socket_color_get(C, node_tree, to_node_ptr, *link.tosock, draw_config.start_color);
}
if (link.tosock) {
node_socket_color_get(C, *snode.edittree, to_node_ptr, *link.tosock, draw_config.end_color);
node_socket_color_get(C, node_tree, to_node_ptr, *link.tosock, draw_config.end_color);
}
else {
node_socket_color_get(
C, *snode.edittree, from_node_ptr, *link.fromsock, draw_config.end_color);
node_socket_color_get(C, node_tree, from_node_ptr, *link.fromsock, draw_config.end_color);
}
}
else {
@ -2167,8 +2166,9 @@ void node_draw_link_bezier(const bContext &C,
const int th_col3,
const bool selected)
{
const std::array<float2, 4> points = node_link_bezier_points(snode.runtime->all_socket_locations,
link);
const bNodeTree &node_tree = *snode.edittree;
const std::array<float2, 4> points = node_link_bezier_points(
node_tree.runtime->all_socket_locations, link);
if (!node_link_draw_is_visible(v2d, points)) {
return;
}
@ -2227,15 +2227,18 @@ void node_draw_link(const bContext &C,
static std::array<float2, 4> node_link_bezier_points_dragged(const SpaceNode &snode,
const bNodeLink &link)
{
const bNodeTree &node_tree = *snode.edittree;
const float2 cursor = snode.runtime->cursor * UI_DPI_FAC;
std::array<float2, 4> points;
points[0] = link.fromsock ?
socket_link_connection_location(
snode.runtime->all_socket_locations, *link.fromnode, *link.fromsock, link) :
socket_link_connection_location(node_tree.runtime->all_socket_locations,
*link.fromnode,
*link.fromsock,
link) :
cursor;
points[3] = link.tosock ?
socket_link_connection_location(
snode.runtime->all_socket_locations, *link.tonode, *link.tosock, link) :
node_tree.runtime->all_socket_locations, *link.tonode, *link.tosock, link) :
cursor;
calculate_inner_link_bezier_points(points);
return points;

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@ -138,7 +138,7 @@ static int add_reroute_exec(bContext *C, wmOperator *op)
const ARegion &region = *CTX_wm_region(C);
SpaceNode &snode = *CTX_wm_space_node(C);
bNodeTree &ntree = *snode.edittree;
const Span<float2> socket_locations = snode.runtime->all_socket_locations;
const Span<float2> socket_locations = ntree.runtime->all_socket_locations;
Vector<float2> path;
RNA_BEGIN (op->ptr, itemptr, "path") {

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@ -268,6 +268,9 @@ void node_sort(bNodeTree &ntree)
ntree.runtime->nodes_by_id.add_new(sort_nodes[i]);
sort_nodes[i]->runtime->index_in_tree = i;
}
/* Nodes have been reordered; the socket locations are invalid until the node tree is redrawn. */
ntree.runtime->all_socket_locations.clear();
}
static Array<uiBlock *> node_uiblocks_init(const bContext &C, const Span<bNode *> nodes)
@ -3178,16 +3181,16 @@ static void draw_nodetree(const bContext &C,
else if (ntree.type == NTREE_COMPOSIT) {
tree_draw_ctx.used_by_realtime_compositor = realtime_compositor_is_in_use(C);
}
snode->runtime->all_socket_locations.reinitialize(ntree.all_sockets().size());
ntree.runtime->all_socket_locations.reinitialize(ntree.all_sockets().size());
node_update_nodetree(
C, tree_draw_ctx, ntree, nodes, blocks, snode->runtime->all_socket_locations);
C, tree_draw_ctx, ntree, nodes, blocks, ntree.runtime->all_socket_locations);
node_draw_nodetree(C,
tree_draw_ctx,
region,
*snode,
ntree,
snode->runtime->all_socket_locations,
ntree.runtime->all_socket_locations,
nodes,
blocks,
parent_key);

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@ -1129,13 +1129,14 @@ bNodeSocket *node_find_indicated_socket(SpaceNode &snode,
rctf rect;
const float size_sock_padded = NODE_SOCKSIZE + 4;
snode.edittree->ensure_topology_cache();
const Span<float2> socket_locations = snode.runtime->all_socket_locations;
if (socket_locations.size() != snode.edittree->all_sockets().size()) {
bNodeTree &node_tree = *snode.edittree;
node_tree.ensure_topology_cache();
const Span<float2> socket_locations = node_tree.runtime->all_socket_locations;
if (socket_locations.size() != node_tree.all_sockets().size()) {
/* Sockets haven't been drawn yet, e.g. when the file is currently opening. */
return nullptr;
}
const Span<bNode *> nodes = snode.edittree->all_nodes();
const Span<bNode *> nodes = node_tree.all_nodes();
if (nodes.is_empty()) {
return nullptr;
}

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@ -79,12 +79,6 @@ struct bNodeLinkDrag {
};
struct SpaceNode_Runtime {
/**
* The location of all sockets in the tree, calculated while drawing the nodes.
* To be indexed with #bNodeSocket::index_in_tree().
*/
Vector<float2> all_socket_locations;
float aspect;
/** Mouse position for drawing socket-less links and adding nodes. */

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@ -121,7 +121,11 @@ static void pick_input_link_by_link_intersect(const bContext &C,
const float2 &cursor)
{
SpaceNode *snode = CTX_wm_space_node(&C);
const Span<float2> socket_locations = snode->runtime->all_socket_locations;
bNodeTree &node_tree = *snode->edittree;
const Span<float2> socket_locations = node_tree.runtime->all_socket_locations;
if (socket_locations.is_empty()) {
return;
}
float2 drag_start;
RNA_float_get_array(op.ptr, "drag_start", drag_start);
@ -132,7 +136,7 @@ static void pick_input_link_by_link_intersect(const bContext &C,
const float cursor_link_touch_distance = 12.5f * UI_DPI_FAC;
bNodeLink *link_to_pick = nullptr;
clear_picking_highlight(&snode->edittree->links);
clear_picking_highlight(&node_tree.links);
for (bNodeLink *link : socket->directly_linked_links()) {
/* Test if the cursor is near a link. */
std::array<float2, NODE_LINK_RESOL + 1> coords;
@ -643,7 +647,7 @@ static int view_socket(const bContext &C,
}
if (viewer_node == nullptr) {
const float2 socket_location =
snode.runtime->all_socket_locations[bsocket_to_view.index_in_tree()];
btree.runtime->all_socket_locations[bsocket_to_view.index_in_tree()];
const int viewer_type = get_default_viewer_type(&C);
const float2 location{socket_location.x / UI_DPI_FAC + 100, socket_location.y / UI_DPI_FAC};
viewer_node = add_static_node(C, viewer_type, location);
@ -1072,7 +1076,12 @@ static void node_link_cancel(bContext *C, wmOperator *op)
static void node_link_find_socket(bContext &C, wmOperator &op, const float2 &cursor)
{
SpaceNode &snode = *CTX_wm_space_node(&C);
bNodeTree &node_tree = *snode.edittree;
bNodeLinkDrag &nldrag = *static_cast<bNodeLinkDrag *>(op.customdata);
const Span<float2> socket_locations = node_tree.runtime->all_socket_locations;
if (socket_locations.is_empty()) {
return;
}
if (nldrag.in_out == SOCK_OUT) {
if (bNodeSocket *tsock = node_find_indicated_socket(snode, cursor, SOCK_IN)) {
@ -1103,8 +1112,7 @@ static void node_link_find_socket(bContext &C, wmOperator &op, const float2 &cur
continue;
}
if (tsock && tsock->is_multi_input()) {
sort_multi_input_socket_links_with_drag(
snode.runtime->all_socket_locations, *tsock, link, cursor);
sort_multi_input_socket_links_with_drag(socket_locations, *tsock, link, cursor);
}
}
}
@ -1477,7 +1485,7 @@ static int cut_links_exec(bContext *C, wmOperator *op)
bNodeTree &node_tree = *snode.edittree;
node_tree.ensure_topology_cache();
const Span<float2> socket_locations = snode.runtime->all_socket_locations;
const Span<float2> socket_locations = node_tree.runtime->all_socket_locations;
Set<bNodeLink *> links_to_remove;
LISTBASE_FOREACH (bNodeLink *, link, &node_tree.links) {
@ -1563,7 +1571,7 @@ static int mute_links_exec(bContext *C, wmOperator *op)
SpaceNode &snode = *CTX_wm_space_node(C);
const ARegion &region = *CTX_wm_region(C);
bNodeTree &ntree = *snode.edittree;
const Span<float2> socket_locations = snode.runtime->all_socket_locations;
const Span<float2> socket_locations = ntree.runtime->all_socket_locations;
Vector<float2> path;
RNA_BEGIN (op->ptr, itemptr, "path") {
@ -2046,7 +2054,10 @@ void node_insert_on_link_flags_set(SpaceNode &snode, const ARegion &region)
{
bNodeTree &node_tree = *snode.edittree;
node_tree.ensure_topology_cache();
const Span<float2> socket_locations = snode.runtime->all_socket_locations;
const Span<float2> socket_locations = node_tree.runtime->all_socket_locations;
if (socket_locations.is_empty()) {
return;
}
node_insert_on_link_flags_clear(node_tree);