Animation: Add Slider operators to hotkey menu #104530
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@ -1996,7 +1996,7 @@ class SEQUENCER_PT_adjust_sound(SequencerButtonsPanel, Panel):
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split = col.split(factor=0.4)
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split = col.split(factor=0.4)
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split.alignment = 'RIGHT'
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split.alignment = 'RIGHT'
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split.label(text="Pan", heading_ctxt=i18n_contexts.id_sound)
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split.label(text="Pan", text_ctxt=i18n_contexts.id_sound)
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split.prop(strip, "pan", text="")
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split.prop(strip, "pan", text="")
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split.enabled = pan_enabled
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split.enabled = pan_enabled
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@ -241,8 +241,8 @@ void ED_object_parent(struct Object *ob, struct Object *parent, int type, const
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char *ED_object_ot_drop_named_material_tooltip(struct bContext *C,
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char *ED_object_ot_drop_named_material_tooltip(struct bContext *C,
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const char *name,
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const char *name,
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const int mval[2]);
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const int mval[2]);
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char *ED_object_ot_drop_geometry_nodes_tooltip(const struct bContext *C,
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char *ED_object_ot_drop_geometry_nodes_tooltip(struct bContext *C,
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const struct PointerRNA *properties,
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struct PointerRNA *properties,
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const int mval[2]);
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const int mval[2]);
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/* bitflags for enter/exit editmode */
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/* bitflags for enter/exit editmode */
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@ -2873,8 +2873,8 @@ void OBJECT_OT_drop_named_material(wmOperatorType *ot)
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/** \name Drop Geometry Nodes on Object Operator
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/** \name Drop Geometry Nodes on Object Operator
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* \{ */
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* \{ */
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char *ED_object_ot_drop_geometry_nodes_tooltip(const bContext *C,
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char *ED_object_ot_drop_geometry_nodes_tooltip(bContext *C,
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const PointerRNA *properties,
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PointerRNA *properties,
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const int mval[2])
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const int mval[2])
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{
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{
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const Object *ob = ED_view3d_give_object_under_cursor(C, mval);
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const Object *ob = ED_view3d_give_object_under_cursor(C, mval);
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