Animation: Add Slider operators to hotkey menu #104530

Merged
Christoph Lendenfeld merged 8 commits from ChrisLend/blender:graph_slider_menu into main 2023-02-23 09:29:30 +01:00
3 changed files with 5 additions and 5 deletions
Showing only changes of commit 8871bf54ab - Show all commits

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@ -1996,7 +1996,7 @@ class SEQUENCER_PT_adjust_sound(SequencerButtonsPanel, Panel):
split = col.split(factor=0.4) split = col.split(factor=0.4)
split.alignment = 'RIGHT' split.alignment = 'RIGHT'
split.label(text="Pan", heading_ctxt=i18n_contexts.id_sound) split.label(text="Pan", text_ctxt=i18n_contexts.id_sound)
split.prop(strip, "pan", text="") split.prop(strip, "pan", text="")
split.enabled = pan_enabled split.enabled = pan_enabled

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@ -241,8 +241,8 @@ void ED_object_parent(struct Object *ob, struct Object *parent, int type, const
char *ED_object_ot_drop_named_material_tooltip(struct bContext *C, char *ED_object_ot_drop_named_material_tooltip(struct bContext *C,
const char *name, const char *name,
const int mval[2]); const int mval[2]);
char *ED_object_ot_drop_geometry_nodes_tooltip(const struct bContext *C, char *ED_object_ot_drop_geometry_nodes_tooltip(struct bContext *C,
const struct PointerRNA *properties, struct PointerRNA *properties,
const int mval[2]); const int mval[2]);
/* bitflags for enter/exit editmode */ /* bitflags for enter/exit editmode */

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@ -2873,8 +2873,8 @@ void OBJECT_OT_drop_named_material(wmOperatorType *ot)
/** \name Drop Geometry Nodes on Object Operator /** \name Drop Geometry Nodes on Object Operator
* \{ */ * \{ */
char *ED_object_ot_drop_geometry_nodes_tooltip(const bContext *C, char *ED_object_ot_drop_geometry_nodes_tooltip(bContext *C,
const PointerRNA *properties, PointerRNA *properties,
const int mval[2]) const int mval[2])
{ {
const Object *ob = ED_view3d_give_object_under_cursor(C, mval); const Object *ob = ED_view3d_give_object_under_cursor(C, mval);