2.93.15 LTS backporting commits #104751
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@ -591,7 +591,8 @@ static void sync_viewport_camera_smoothview(bContext *C,
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if (other_v3d->camera == ob) {
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continue;
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}
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if (v3d->scenelock) {
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/* Checking the other view is needed to prevent local cameras being modified. */
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if (v3d->scenelock && other_v3d->scenelock) {
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ListBase *lb = (space_link == area->spacedata.first) ? &area->regionbase :
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&space_link->regionbase;
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for (ARegion *other_region = lb->first; other_region != NULL;
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