#99807: Add support for exporting to USDZ - ultimate fixes #105185
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@ -142,6 +142,18 @@ double BLI_dir_free_space(const char *dir) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(
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*/
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char *BLI_current_working_dir(char *dir, size_t maxncpy) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
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eFileAttributes BLI_file_attributes(const char *path);
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/**
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* Changes the current working directory to the provided path.
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*
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* Usage of this function is strongly discouraged as it is not thread safe. It will likely cause
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* issues if there is an operation on another thread that does not expect the current working
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* directory to change. This has been added to support USDZ export, which has a problematic
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* "feature" described in this task https://developer.blender.org/D15623. It will be removed if it
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* is possible to resolve that issue upstream in the USD library.
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*
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* \return true on success, false otherwise.
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*/
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bool BLI_change_working_dir(const char *dir);
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/** \} */
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@ -313,6 +325,8 @@ void BLI_file_free_lines(struct LinkNode *lines);
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* Giving a path without leading `~` is not an error.
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*/
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const char *BLI_expand_tilde(const char *path_with_tilde);
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const char *BLI_apple_getcwd(const size_t max_length);
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int BLI_apple_chdir(const char *dir);
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#endif
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/* This weirdo pops up in two places. */
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#if !defined(WIN32)
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@ -54,8 +54,33 @@
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#include "BLI_linklist.h"
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#include "BLI_path_util.h"
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#include "BLI_string.h"
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#include "BLI_threads.h"
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#include "BLI_utildefines.h"
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bool BLI_change_working_dir(const char *dir)
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{
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BLI_assert(BLI_thread_is_main());
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if (!BLI_is_dir(dir)) {
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return false;
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}
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#if defined(WIN32)
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wchar_t wdir[FILE_MAX];
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if (conv_utf_8_to_16(dir, wdir, ARRAY_SIZE(wdir)) != 0) {
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return false;
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}
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return _wchdir(wdir) == 0;
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#elif defined(__APPLE__)
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return BLI_apple_chdir(dir) == 0;
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#else
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int result = chdir(dir);
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if (result == 0) {
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BLI_setenv("PWD", dir);
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}
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return result == 0;
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#endif
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}
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char *BLI_current_working_dir(char *dir, const size_t maxncpy)
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{
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#if defined(WIN32)
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@ -66,6 +91,9 @@ char *BLI_current_working_dir(char *dir, const size_t maxncpy)
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}
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}
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return NULL;
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#elif defined(__APPLE__)
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BLI_strncpy(dir, BLI_apple_getcwd(maxncpy), maxncpy);
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return dir;
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#else
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const char *pwd = BLI_getenv("PWD");
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if (pwd) {
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@ -185,3 +185,27 @@ const char *BLI_expand_tilde(const char *path_with_tilde)
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}
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return path_expanded;
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}
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const char *BLI_apple_getcwd(const size_t max_length) {
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static char path_expanded[PATH_MAX];
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@autoreleasepool {
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NSString *path = [[NSFileManager defaultManager] currentDirectoryPath];
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const size_t length = max_length > PATH_MAX ? PATH_MAX : max_length;
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[path getCString:path_expanded maxLength: length encoding:NSUTF8StringEncoding];
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return path_expanded;
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}
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}
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int BLI_apple_chdir(const char* dir) {
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@autoreleasepool {
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NSString* path = [[NSString alloc] initWithUTF8String: dir];
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if ([[NSFileManager defaultManager] changeCurrentDirectoryPath: path] == YES) {
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return 0;
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}
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else {
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return -1;
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}
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}
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}
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@ -1,9 +1,12 @@
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/* SPDX-License-Identifier: Apache-2.0 */
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#include "BLI_fileops.hh"
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#include "testing/testing.h"
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#include "BLI_fileops.hh"
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#include "BLI_path_util.h"
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#include "BLI_string.h"
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#include "BLI_threads.h"
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namespace blender::tests {
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TEST(fileops, fstream_open_string_filename)
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@ -37,4 +40,39 @@ TEST(fileops, fstream_open_charptr_filename)
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/* Reading the file not tested here. That's deferred to `std::fstream` anyway. */
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}
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TEST(fileops, change_working_directory)
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{
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BLI_threadapi_init();
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char original_wd[FILE_MAX];
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BLI_current_working_dir(original_wd, FILE_MAX);
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const std::string test_temp_dir = blender::tests::flags_test_asset_dir() + "/" +
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"fileops_test_temp_новый";
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if (BLI_exists(test_temp_dir.c_str())) {
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BLI_delete(test_temp_dir.c_str(), true, false);
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}
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bool result = BLI_change_working_dir(test_temp_dir.c_str());
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ASSERT_FALSE(result);
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BLI_dir_create_recursive(test_temp_dir.c_str());
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result = BLI_change_working_dir(test_temp_dir.c_str());
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ASSERT_TRUE(result);
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char cwd[FILE_MAX];
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BLI_current_working_dir(cwd, FILE_MAX);
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ASSERT_TRUE(BLI_path_cmp_normalized(cwd, test_temp_dir.c_str()) == 0);
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result = BLI_change_working_dir(original_wd);
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ASSERT_TRUE(result);
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BLI_delete(test_temp_dir.c_str(), true, false);
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BLI_threadapi_exit();
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}
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} // namespace blender::tests
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