Fix #104730: Suppress using anonymous UV layers for rendering #105192

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Martijn Versteegh wants to merge 5 commits from Baardaap/blender:suppressrenderingofanonymouslayers into main

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5 Commits

Author SHA1 Message Date
Martijn Versteegh 9a9d581706 Cleanup:Make format 2023-03-14 16:57:28 +01:00
Martijn Versteegh 1132ab4851 Implement CustomData_layer_is_anonymous() usin CustomData_get_layer_index_n() 2023-03-14 16:52:50 +01:00
Martijn Versteegh e67922200d Merge branch 'main' into suppressrenderingofanonymouslayers 2023-03-14 15:59:53 +01:00
Martijn Versteegh 1ceaa331db Merge branch 'main' into suppressrenderingofanonymouslayers 2023-03-08 18:39:44 +01:00
Martijn Versteegh f70ec0aa02 Fix 104730: Suppress using anonymous UV layers for rendering.
When an object has no UV layers and an anonymous UV layer is created,
the anonymous layer gets set as the default (render) layer. This is
very confusing because it then uses a hidden anonmous layer for
rendering. This patch suppresses the usage of anonymous layers for
rendering.
2023-02-24 20:32:38 +01:00