Metal: Fix possible uniform lookup issue. #105239

Merged
Clément Foucault merged 2 commits from Jason-Fielder/blender:FixMetalUniformlookup into blender-v3.5-release 2023-02-27 12:33:39 +01:00
1 changed files with 2 additions and 0 deletions

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@ -362,6 +362,8 @@ void MTLShaderInterface::prepare_common_shader_inputs()
BLI_assert(&inputs_[attr_len_ + ubo_len_ + uniform_len_] >= current_input);
current_input = &inputs_[attr_len_ + ubo_len_ + uniform_len_];
this->sort_inputs();
/* Map builtin uniform indices to uniform binding locations. */
this->map_builtins();
}