Cleanup: Use CPP Wrapper to Clear SSBO in Eevee-next. #105528
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@ -233,7 +233,7 @@ void MotionBlurModule::render(View &view, GPUTexture **input_tx, GPUTexture **ou
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tiles_tx_.acquire(tiles_extent, GPU_RGBA16F);
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GPU_storagebuf_clear_to_zero(tile_indirection_buf_);
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tile_indirection_buf_.clear_to_zero();
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inst_.manager->submit(motion_blur_ps_, view);
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