Python API: Expose background drawing as argument for gpu.types.GPUOffScreen.draw_view3d() #105748
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@ -290,7 +290,7 @@ static PyObject *pygpu_offscreen_texture_color_get(BPyGPUOffScreen *self, void *
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PyDoc_STRVAR(
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PyDoc_STRVAR(
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pygpu_offscreen_draw_view3d_doc,
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pygpu_offscreen_draw_view3d_doc,
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".. method:: draw_view3d(scene, view_layer, view3d, region, view_matrix, projection_matrix, "
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".. method:: draw_view3d(scene, view_layer, view3d, region, view_matrix, projection_matrix, "
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"do_color_management=False)\n"
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"do_color_management=False, draw_background=True)\n"
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"\n"
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"\n"
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" Draw the 3d viewport in the offscreen object.\n"
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" Draw the 3d viewport in the offscreen object.\n"
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"\n"
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"\n"
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@ -307,7 +307,9 @@ PyDoc_STRVAR(
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" :arg projection_matrix: Projection Matrix (e.g. ``camera.calc_matrix_camera(...)``).\n"
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" :arg projection_matrix: Projection Matrix (e.g. ``camera.calc_matrix_camera(...)``).\n"
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" :type projection_matrix: :class:`mathutils.Matrix`\n"
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" :type projection_matrix: :class:`mathutils.Matrix`\n"
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" :arg do_color_management: Color manage the output.\n"
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" :arg do_color_management: Color manage the output.\n"
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" :type do_color_management: bool\n");
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" :type do_color_management: bool\n"
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" :arg draw_background: Draw background.\n"
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" :type draw_background: bool\n");
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static PyObject *pygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds)
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static PyObject *pygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds)
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{
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{
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MatrixObject *py_mat_view, *py_mat_projection;
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MatrixObject *py_mat_view, *py_mat_projection;
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@ -320,6 +322,7 @@ static PyObject *pygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *ar
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ARegion *region;
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ARegion *region;
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bool do_color_management = false;
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bool do_color_management = false;
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bool draw_background = true;
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BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
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BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
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@ -331,6 +334,7 @@ static PyObject *pygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *ar
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"view_matrix",
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"view_matrix",
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"projection_matrix",
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"projection_matrix",
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"do_color_management",
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"do_color_management",
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"draw_background",
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NULL,
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NULL,
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};
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};
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static _PyArg_Parser _parser = {
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static _PyArg_Parser _parser = {
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@ -342,6 +346,7 @@ static PyObject *pygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *ar
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"O&" /* `projection_matrix` */
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"O&" /* `projection_matrix` */
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"|$" /* Optional keyword only arguments. */
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"|$" /* Optional keyword only arguments. */
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"O&" /* `do_color_management` */
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"O&" /* `do_color_management` */
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"O&" /* `draw_background` */
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":draw_view3d",
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":draw_view3d",
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_keywords,
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_keywords,
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0,
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0,
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@ -358,7 +363,9 @@ static PyObject *pygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *ar
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Matrix_Parse4x4,
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Matrix_Parse4x4,
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&py_mat_projection,
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&py_mat_projection,
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PyC_ParseBool,
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PyC_ParseBool,
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&do_color_management) ||
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&do_color_management,
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PyC_ParseBool,
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&draw_background) ||
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(!(scene = PyC_RNA_AsPointer(py_scene, "Scene")) ||
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(!(scene = PyC_RNA_AsPointer(py_scene, "Scene")) ||
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!(view_layer = PyC_RNA_AsPointer(py_view_layer, "ViewLayer")) ||
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!(view_layer = PyC_RNA_AsPointer(py_view_layer, "ViewLayer")) ||
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!(v3d = PyC_RNA_AsPointer(py_view3d, "SpaceView3D")) ||
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!(v3d = PyC_RNA_AsPointer(py_view3d, "SpaceView3D")) ||
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@ -397,7 +404,7 @@ static PyObject *pygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *ar
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(const float(*)[4])py_mat_view->matrix,
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(const float(*)[4])py_mat_view->matrix,
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(const float(*)[4])py_mat_projection->matrix,
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(const float(*)[4])py_mat_projection->matrix,
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true,
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true,
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true,
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draw_background,
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"",
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"",
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do_color_management,
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do_color_management,
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true,
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true,
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