EEVEE Next: GI surfels debug display #105802
|
@ -28,7 +28,7 @@ void IrradianceCache::generate_random_surfels()
|
|||
void IrradianceCache::init()
|
||||
{
|
||||
if (debug_surfels_sh_ == nullptr) {
|
||||
debug_surfels_sh_ = GPU_shader_create_from_info_name("eevee_debug_surfels");
|
||||
debug_surfels_sh_ = inst_.shaders.static_shader_get(DEBUG_SURFELS);
|
||||
}
|
||||
|
||||
/* TODO: Remove this. */
|
||||
|
|
|
@ -98,6 +98,8 @@ const char *ShaderModule::static_shader_create_info_name_get(eShaderType shader_
|
|||
return "eevee_motion_blur_tiles_flatten_render";
|
||||
case MOTION_BLUR_TILE_FLATTEN_VIEWPORT:
|
||||
return "eevee_motion_blur_tiles_flatten_viewport";
|
||||
case DEBUG_SURFELS:
|
||||
return "eevee_debug_surfels";
|
||||
case DOF_BOKEH_LUT:
|
||||
return "eevee_depth_of_field_bokeh_lut";
|
||||
case DOF_DOWNSAMPLE:
|
||||
|
|
|
@ -30,6 +30,8 @@ enum eShaderType {
|
|||
FILM_COMP,
|
||||
FILM_CRYPTOMATTE_POST,
|
||||
|
||||
DEBUG_SURFELS,
|
||||
|
||||
DOF_BOKEH_LUT,
|
||||
DOF_DOWNSAMPLE,
|
||||
DOF_FILTER,
|
||||
|
|
Loading…
Reference in New Issue