Miguel Pozo
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e823874aa1
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Use ShaderModule
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2023-03-16 14:04:04 +01:00 |
Miguel Pozo
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8942dfeba3
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Array to switch case
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2023-03-16 14:04:04 +01:00 |
Miguel Pozo
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4775441b59
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Address review feedback
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2023-03-16 14:04:04 +01:00 |
Miguel Pozo
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6fd6db0d0b
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remove formatting
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2023-03-15 20:15:50 +01:00 |
Miguel Pozo
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033b55da2a
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Use vec3 for surfels positions and normals
Avoid the casting when using them
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2023-03-15 17:49:34 +01:00 |
Miguel Pozo
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18d943e9b0
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EEVEE Next: GI surfels debug display
First step to help with the GI implementation development.
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2023-03-15 17:43:17 +01:00 |