Fix #105720: crash when adding viewer node #105877
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@ -177,8 +177,9 @@ class bNodeSocketRuntime : NonCopyable, NonMovable {
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short total_inputs = 0;
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/**
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* The location of the socket in the tree, calculated while drawing the nodes.
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* In the node tree's "world space" (the same as #bNode::runtime::totr).
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* The location of the socket in the tree, calculated while drawing the nodes and invalid if the
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* node tree hasn't been drawn yet. In the node tree's "world space" (the same as
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* #bNode::runtime::totr).
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*/
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float2 location;
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Reference in New Issue
Maybe add
and invalid if the node tree hasn't been drawn yet
to the first sentence