DNA: Move irradiance grid light cache data to Object level #106808
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@ -231,10 +231,10 @@ typedef struct LightProbeIrradianceData {
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* Normalized visibility of distant light. Used for compositing grids together.
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*/
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typedef struct LightProbeVisibilityData {
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uint8_t *L0;
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uint8_t *L1_a;
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uint8_t *L1_b;
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uint8_t *L1_c;
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float *L0;
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float *L1_a;
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float *L1_b;
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float *L1_c;
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} LightProbeVisibilityData;
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/**
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