USD export: Fix incorrect texture alpha mapping. #107022

Merged
Michael Kowalski merged 8 commits from makowalski/blender:usd_preview_surface_alpha_bug into main 2023-05-03 16:13:00 +02:00

8 Commits

Author SHA1 Message Date
Michael Kowalski e5d609e45f Format fix.
buildbot/vexp-code-patch-coordinator Build done. Details
2023-05-02 12:48:07 -04:00
Michael Kowalski 8241d46cb7 Merge branch 'main' into usd_preview_surface_alpha_bug 2023-05-02 12:02:23 -04:00
Michael Kowalski edbebe2181 Cleanup: make format. 2023-04-25 16:17:40 -04:00
Michael Kowalski 530a728307 USD Preview Texture import: handle alpha source name.
Updated logic for connecting texture inputs to set the
UsdUVTexture source name to "a" if the Blender node
source socket identifier is Alpha.
2023-04-25 15:34:47 -04:00
Michael Kowalski f0f962c023 Merge branch 'main' into usd_preview_surface_alpha_bug 2023-04-25 13:38:33 -04:00
Michael Kowalski a3604e0a0b Merge branch 'main' into usd_preview_surface_alpha_bug 2023-04-24 20:11:34 -04:00
Michael Kowalski 0bafbd4a44 Merge branch 'main' into usd_preview_surface_alpha_bug 2023-04-23 09:50:25 -04:00
Michael Kowalski 0c2b8df986 USD export: Fix incorrect texture alpha mapping.
This addresses bug #105621.

Fixed bug where texture alpha was incorrectly remapped to red.
Now connecting the UsdPreviewSurface "opacity" input to the
UsdUVTexture "a" output.
2023-04-16 21:26:02 -04:00