Michael Kowalski
e5d609e45f
Format fix.
buildbot/vexp-code-patch-coordinator Build done.
Details
2023-05-02 12:48:07 -04:00
Michael Kowalski
8241d46cb7
Merge branch 'main' into usd_preview_surface_alpha_bug
2023-05-02 12:02:23 -04:00
Michael Kowalski
edbebe2181
Cleanup: make format.
2023-04-25 16:17:40 -04:00
Michael Kowalski
530a728307
USD Preview Texture import: handle alpha source name.
...
Updated logic for connecting texture inputs to set the
UsdUVTexture source name to "a" if the Blender node
source socket identifier is Alpha.
2023-04-25 15:34:47 -04:00
Michael Kowalski
f0f962c023
Merge branch 'main' into usd_preview_surface_alpha_bug
2023-04-25 13:38:33 -04:00
Michael Kowalski
a3604e0a0b
Merge branch 'main' into usd_preview_surface_alpha_bug
2023-04-24 20:11:34 -04:00
Michael Kowalski
0bafbd4a44
Merge branch 'main' into usd_preview_surface_alpha_bug
2023-04-23 09:50:25 -04:00
Michael Kowalski
0c2b8df986
USD export: Fix incorrect texture alpha mapping.
...
This addresses bug #105621 .
Fixed bug where texture alpha was incorrectly remapped to red.
Now connecting the UsdPreviewSurface "opacity" input to the
UsdUVTexture "a" output.
2023-04-16 21:26:02 -04:00