Overlay-Next: Initial implementation #107045
@ -558,7 +558,7 @@ void DebugDraw::display_prints()
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int slot = GPU_shader_get_builtin_ssbo(shader, GPU_STORAGE_BUFFER_DEBUG_PRINT);
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float f_viewport[4];
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GPU_viewport_size_get_f(f_viewport);
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GPU_shader_uniform_4fv(shader, "viewport_size", f_viewport);
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GPU_shader_uniform_2fv(shader, "viewport_size", f_viewport);
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if (gpu_print_buf_used) {
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GPU_debug_group_begin("GPU");
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