Overlay-Next: Initial implementation #107045
|
@ -558,7 +558,7 @@ void DebugDraw::display_prints()
|
|||
int slot = GPU_shader_get_builtin_ssbo(shader, GPU_STORAGE_BUFFER_DEBUG_PRINT);
|
||||
float f_viewport[4];
|
||||
GPU_viewport_size_get_f(f_viewport);
|
||||
GPU_shader_uniform_4fv(shader, "viewport_size", f_viewport);
|
||||
GPU_shader_uniform_2fv(shader, "viewport_size", f_viewport);
|
||||
|
||||
if (gpu_print_buf_used) {
|
||||
GPU_debug_group_begin("GPU");
|
||||
|
|
Loading…
Reference in New Issue