EEVEE Next: Subsurface Scattering #107407

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Miguel Pozo merged 24 commits from pragma37/blender:pull-eevee-next-sss into main 2023-06-15 15:49:12 +02:00
1 changed files with 6 additions and 6 deletions
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@ -90,14 +90,14 @@
/* Resource bindings. */
/* Texture. */
#define SHADOW_TILEMAPS_TEX_SLOT 12
#define SHADOW_TILEMAPS_TEX_SLOT 11
/* Only during surface shading. */
#define SHADOW_ATLAS_TEX_SLOT 13
#define SHADOW_ATLAS_TEX_SLOT 12
/* Only during shadow rendering. */
#define SHADOW_RENDER_MAP_SLOT 13
#define RBUFS_UTILITY_TEX_SLOT 14
#define HIZ_TEX_SLOT 15
#define SSS_TRANSMITTANCE_TEX_SLOT 16
#define SHADOW_RENDER_MAP_SLOT 12
#define RBUFS_UTILITY_TEX_SLOT 13
#define HIZ_TEX_SLOT 14
#define SSS_TRANSMITTANCE_TEX_SLOT 15
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Do not use slot 16 (or anything above slot 15). It is not available in all implementations.

Do not use slot 16 (or anything above slot 15). It is not available in all implementations.
/* Images. */
#define RBUFS_COLOR_SLOT 0