Cleanup: Move pipeline.h to C++ #107516

Merged
Hans Goudey merged 3 commits from Hong-Shin/blender:cppify-pipeline into main 2023-05-02 16:55:52 +02:00
7 changed files with 21 additions and 29 deletions

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@ -45,7 +45,7 @@ using namespace Freestyle;
#include "DEG_depsgraph_query.h"
#include "pipeline.h"
#include "pipeline.hh"
#include "FRS_freestyle.h"

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@ -47,7 +47,7 @@ set(SRC
RE_texture.h
RE_texture_margin.h
intern/pipeline.h
intern/pipeline.hh
intern/render_result.h
intern/render_types.h
intern/texture_common.h

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@ -50,7 +50,7 @@
#include "WM_api.h"
#include "pipeline.h"
#include "pipeline.hh"
#include "render_result.h"
#include "render_types.h"

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@ -24,7 +24,7 @@
#include "BKE_camera.h"
/* this module */
#include "pipeline.h"
#include "pipeline.hh"
#include "render_types.h"
/* ****************** MASKS and LUTS **************** */

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@ -90,7 +90,7 @@
#endif
/* internal */
#include "pipeline.h"
#include "pipeline.hh"
#include "render_result.h"
#include "render_types.h"

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@ -1,24 +0,0 @@
/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2006 Blender Foundation */
/** \file
* \ingroup render
*/
#pragma once
struct Render;
struct RenderData;
struct RenderLayer;
struct RenderResult;
#ifdef __cplusplus
extern "C" {
#endif
struct RenderLayer *render_get_single_layer(struct Render *re, struct RenderResult *rr);
void render_copy_renderdata(struct RenderData *to, struct RenderData *from);
#ifdef __cplusplus
}
#endif

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@ -0,0 +1,16 @@
/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2006 Blender Foundation */
/** \file
* \ingroup render
*/
#pragma once
struct Render;
struct RenderData;
struct RenderLayer;
struct RenderResult;
RenderLayer *render_get_single_layer(Render *re, RenderResult *rr);
void render_copy_renderdata(RenderData *to, RenderData *from);