Cleanup: Avoid state creation in simulation input evaluation #107795
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@ -57,7 +57,7 @@ class LazyFunctionForSimulationInputNode final : public LazyFunction {
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{
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const GeoNodesLFUserData &user_data = *static_cast<const GeoNodesLFUserData *>(
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context.user_data);
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const GeoNodesModifierData &modifier_data = *user_data.modifier_data;
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GeoNodesModifierData &modifier_data = *user_data.modifier_data;
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if (modifier_data.current_simulation_state == nullptr) {
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params.set_default_remaining_outputs();
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return;
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@ -71,13 +71,28 @@ class LazyFunctionForSimulationInputNode final : public LazyFunction {
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const bke::sim::SimulationZoneID zone_id = get_simulation_zone_id(*user_data.compute_context,
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output_node_id_);
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Array<void *> output_values(simulation_items_.size());
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for (const int i : simulation_items_.index_range()) {
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output_values[i] = params.get_output_data_ptr(i + 1);
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}
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const bke::sim::SimulationZoneState *prev_zone_state =
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modifier_data.prev_simulation_state == nullptr ?
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nullptr :
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modifier_data.prev_simulation_state->get_zone_state(zone_id);
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std::optional<bke::sim::SimulationZoneState> initial_prev_zone_state;
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if (prev_zone_state == nullptr) {
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if (prev_zone_state) {
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simulation_state_to_values(simulation_items_,
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*prev_zone_state,
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*modifier_data.self_object,
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*user_data.compute_context,
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node_,
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output_values);
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for (const int i : inputs_.index_range()) {
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params.set_input_unused(i);
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}
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}
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else {
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Array<void *> input_values(simulation_items_.size(), nullptr);
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for (const int i : simulation_items_.index_range()) {
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input_values[i] = params.try_get_input_data_ptr_or_request(i);
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@ -86,22 +101,11 @@ class LazyFunctionForSimulationInputNode final : public LazyFunction {
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/* Wait until all inputs are available. */
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return;
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}
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initial_prev_zone_state.emplace();
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values_to_simulation_state(simulation_items_, input_values, *initial_prev_zone_state);
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prev_zone_state = &*initial_prev_zone_state;
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for (const int i : input_values.index_range()) {
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inputs_[i].type->move_construct(input_values[i], output_values[i]);
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}
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}
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Array<void *> output_values(simulation_items_.size());
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for (const int i : simulation_items_.index_range()) {
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output_values[i] = params.get_output_data_ptr(i + 1);
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}
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simulation_state_to_values(simulation_items_,
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*prev_zone_state,
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*modifier_data.self_object,
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*user_data.compute_context,
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node_,
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output_values);
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for (const int i : simulation_items_.index_range()) {
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params.output_set(i + 1);
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}
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Reference in New Issue
Setting the inputs to unused can be done but shouldn't be necessary, because they are set to unused automatically when the node finished (all maybe-used outputs have been computed).