Cleanup: Avoid state creation in simulation input evaluation #107795

Closed
Hans Goudey wants to merge 1 commits from HooglyBoogly:cleanup-sim-input into main

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1 changed files with 21 additions and 17 deletions

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@ -57,7 +57,7 @@ class LazyFunctionForSimulationInputNode final : public LazyFunction {
{
const GeoNodesLFUserData &user_data = *static_cast<const GeoNodesLFUserData *>(
context.user_data);
const GeoNodesModifierData &modifier_data = *user_data.modifier_data;
GeoNodesModifierData &modifier_data = *user_data.modifier_data;
if (modifier_data.current_simulation_state == nullptr) {
params.set_default_remaining_outputs();
return;
@ -71,13 +71,28 @@ class LazyFunctionForSimulationInputNode final : public LazyFunction {
const bke::sim::SimulationZoneID zone_id = get_simulation_zone_id(*user_data.compute_context,
output_node_id_);
Array<void *> output_values(simulation_items_.size());
for (const int i : simulation_items_.index_range()) {
output_values[i] = params.get_output_data_ptr(i + 1);
}
const bke::sim::SimulationZoneState *prev_zone_state =
modifier_data.prev_simulation_state == nullptr ?
nullptr :
modifier_data.prev_simulation_state->get_zone_state(zone_id);
std::optional<bke::sim::SimulationZoneState> initial_prev_zone_state;
if (prev_zone_state == nullptr) {
if (prev_zone_state) {
simulation_state_to_values(simulation_items_,
*prev_zone_state,
*modifier_data.self_object,
*user_data.compute_context,
node_,
output_values);
for (const int i : inputs_.index_range()) {
params.set_input_unused(i);
Review

Setting the inputs to unused can be done but shouldn't be necessary, because they are set to unused automatically when the node finished (all maybe-used outputs have been computed).

Setting the inputs to unused can be done but shouldn't be necessary, because they are set to unused automatically when the node finished (all maybe-used outputs have been computed).
}
}
else {
Array<void *> input_values(simulation_items_.size(), nullptr);
for (const int i : simulation_items_.index_range()) {
input_values[i] = params.try_get_input_data_ptr_or_request(i);
@ -86,22 +101,11 @@ class LazyFunctionForSimulationInputNode final : public LazyFunction {
/* Wait until all inputs are available. */
return;
}
initial_prev_zone_state.emplace();
values_to_simulation_state(simulation_items_, input_values, *initial_prev_zone_state);
prev_zone_state = &*initial_prev_zone_state;
for (const int i : input_values.index_range()) {
inputs_[i].type->move_construct(input_values[i], output_values[i]);
}
}
Array<void *> output_values(simulation_items_.size());
for (const int i : simulation_items_.index_range()) {
output_values[i] = params.get_output_data_ptr(i + 1);
}
simulation_state_to_values(simulation_items_,
*prev_zone_state,
*modifier_data.self_object,
*user_data.compute_context,
node_,
output_values);
for (const int i : simulation_items_.index_range()) {
params.output_set(i + 1);
}