Geometry Nodes: Add "Corners of Edge" node #107968
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@ -1283,7 +1283,7 @@ void BKE_nodetree_remove_layer_n(struct bNodeTree *ntree, struct Scene *scene, i
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#define GEO_NODE_MESH_TOPOLOGY_OFFSET_CORNER_IN_FACE 1180
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#define GEO_NODE_MESH_TOPOLOGY_CORNERS_OF_FACE 1181
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#define GEO_NODE_MESH_TOPOLOGY_CORNERS_OF_VERTEX 1182
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#define GEO_NODE_MESH_TOPOLOGY_CORNERS_OF_EDGE 2102
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#define GEO_NODE_MESH_TOPOLOGY_CORNERS_OF_EDGE 2103
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Hans Goudey
commented
Unlike the others, this list is sorted chronologically Unlike the others, this list is sorted chronologically
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#define GEO_NODE_MESH_TOPOLOGY_EDGES_OF_CORNER 1183
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#define GEO_NODE_MESH_TOPOLOGY_EDGES_OF_VERTEX 1184
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#define GEO_NODE_MESH_TOPOLOGY_FACE_OF_CORNER 1185
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Reference in New Issue
Should have been clearer here. This new define should go at the end of the list, below
GEO_NODE_INPUT_SIGNED_DISTANCE
I see, thought i would be better to keep the names together, but I understand