Mesh: Replace auto smooth with node group #108014
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@ -861,7 +861,7 @@ static void tag_component_positions_changed(void *owner)
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static void tag_component_corner_normals_dirty(void *owner)
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{
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if (Mesh *mesh = static_cast<Mesh *>(owner)) {
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mesh->runtime->corner_normals_dirty = true;
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mesh->runtime->corner_normals_cache.tag_dirty();
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}
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}
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