Mesh: Replace auto smooth with node group #108014
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@ -86,7 +86,7 @@ struct WeightedNormalData {
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blender::OffsetIndices<int> faces;
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blender::Span<blender::float3> face_normals;
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blender::VArray<bool> sharp_faces;
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const int *poly_strength;
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const int *face_strength;
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const MDeformVert *dvert;
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int defgrp_index;
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