Eevee-Next: World Reflective Light #108149
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@ -1035,7 +1035,8 @@ class TextureRef : public Texture {
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* Dummy type to bind texture as image.
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* Dummy type to bind texture as image.
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* It is just a GPUTexture in disguise.
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* It is just a GPUTexture in disguise.
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*/
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*/
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class Image {};
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class Image {
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};
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static inline Image *as_image(GPUTexture *tex)
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static inline Image *as_image(GPUTexture *tex)
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{
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{
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