Eevee-Next: World Reflective Light #108149

Merged
Jeroen Bakker merged 33 commits from Jeroen-Bakker/blender:eevee-next-world-shader into main 2023-06-29 15:25:04 +02:00
1 changed files with 2 additions and 2 deletions
Showing only changes of commit ebb079197a - Show all commits

View File

@ -52,8 +52,8 @@ void light_world_eval(ClosureReflection reflection, vec3 P, vec3 V, inout vec3 o
const float firefly_factor = 1e16;
l_col *= 1.0 - max(0.0, luma - firefly_factor) / luma;
/* TODO: for artistic freedom want to read this from the reflection probe. That can be added as
* part of the reflection probe patch. */
/* TODO: for artistic freedom want to read this from the reflection probe. That will be part of
* the reflection probe patch. */
const float intensity_factor = 1.0;
out_specular += vec3(intensity_factor * l_col);
}