Fix #108266: sculpt auto created color attribute not set as render color #108271
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@ -1936,6 +1936,7 @@ void BKE_sculpt_color_layer_create_if_needed(Object *object)
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}
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}
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BKE_id_attributes_active_color_set(&orig_me->id, unique_name);
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BKE_id_attributes_active_color_set(&orig_me->id, unique_name);
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BKE_id_attributes_default_color_set(&orig_me->id, unique_name);
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DEG_id_tag_update(&orig_me->id, ID_RECALC_GEOMETRY_ALL_MODES);
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DEG_id_tag_update(&orig_me->id, ID_RECALC_GEOMETRY_ALL_MODES);
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BKE_mesh_tessface_clear(orig_me);
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BKE_mesh_tessface_clear(orig_me);
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