Stefan Werner
9c186527ed
Merge branch 'main' into oidn2
2023-11-20 11:04:55 +01:00
Werner, Stefan
c1752b2515
Build: Removed leftover entry in CMake
2023-11-20 09:25:03 +01:00
Werner, Stefan
68f112df40
Cleanup: Removed extraneous "(CPU)" from denoiser name
2023-11-17 15:19:08 +01:00
Werner, Stefan
fd24459a2d
Cleanup: Removed unused function and file in Cycles.
2023-11-17 13:05:12 +01:00
Werner, Stefan
fc23fd0e07
Cycles: Removed redundant buffers in OIDN GPU
...
The albedo/normal buffers were prefiltered in separate memory,
where it can easily be done in place without side effect.
2023-11-17 12:08:01 +01:00
Stefan Werner
eb600035d4
Merge branch 'main' into oidn2
2023-11-17 11:06:45 +01:00
Werner, Stefan
4233d6f1c3
Cycles: Automatic selection of OIDN on GPU or CPU
...
The manual selection of OIDN on GPU or CPU has been removed,
denoising now happens on the same device that was used for
rendering.
2023-11-17 10:58:12 +01:00
Werner, Stefan
a4ccc94bad
Renamed OIDN2Denoiser to OIDNDenoiserGPU.
2023-11-08 11:44:31 +01:00
Stefan Werner
3fc24077a6
Merge branch 'main' into oidn2
2023-11-08 10:52:26 +01:00
Stefan Werner
534eba4d95
Merge branch 'main' into oidn2
2023-10-10 14:14:57 +02:00
Stefan Werner
b3f79c4b2c
Fix: Prevent Cycles from attempting to compile OIDN2 kernels
2023-09-13 14:15:08 +02:00
Stefan Werner
12897e04ec
Cycles: Make automatic Denoiser selection pick OIDN on GPU where available
2023-09-13 13:39:50 +02:00
Stefan Werner
c3b06abde1
Cleanup: Removed build env/dependency changes from this Cycles PR
...
Since this branch can build with both V1 and V2 of OIDN, build/deps
changes can be in a completely separate PR. To test the new V2
functionality, that PR needs to be merged first.
2023-09-13 13:19:52 +02:00
Stefan Werner
6712ea7fc4
Cycles: Better OIDN2 GPU device support detection
...
OIDN2 is now better checking for device availability.
2023-09-13 13:01:37 +02:00
Stefan Werner
e990b84190
Cleanup: Formatting and build fixes
...
Making sure it builds with WITH_OPENIMAGEDENOISE=OFF
`make format` for new OIDN2 code
2023-09-13 10:25:25 +02:00
Stefan Werner
1511609e17
Cleanup: Removed debugging printf()s
2023-09-13 08:42:46 +02:00
Stefan Werner
648617dbeb
Merge branch 'main' into oidn2
2023-09-12 23:06:03 +02:00
Stefan Werner
c0fdf33c54
Cycles: Refactor of OIDN2 GPU support
...
Moved OIDN2 GPU code to a separate class and file, leaving the CPU
version unchanged from OIDN1. GPU and CPU backends can now be
selected explicitly in the UI.
2023-09-12 22:56:07 +02:00
Stefan Werner
90e63627d8
Updated comment
2023-09-12 22:56:07 +02:00
Ray molenkamp
c20d0bfa08
deps_builder: oidn2 windows support
2023-09-12 22:56:07 +02:00
Stefan Werner
ca9c6e4869
Cycles: Cleanup in denoising
...
Moving more shared code to DenoisierGPU superclass
Reintroduced mutex in CPU OIDN
2023-09-12 22:56:07 +02:00
Stefan Werner
a30051173c
Cycles: Backing out CUDA support in OIDN2
...
Splitting this out for a future PR. Initial PR will be supporting
SYCL only to keep the patch to its basics.
2023-09-12 22:56:07 +02:00
Stefan Werner
a4053f7190
Cycles: Fixed OpenImageDenoise crash with SYCL devices
2023-09-12 22:56:07 +02:00
Stefan Werner
c77676b1d5
deps: Improvements to OIDN, reusing level zero instead of building its own
2023-09-12 22:56:07 +02:00
Stefan Werner
87b50f168a
deps: Fixed OIDN build for SYCL
2023-09-12 22:56:07 +02:00
Werner, Stefan
4be7049ddd
First pass at OIDN2 integration
2023-09-12 22:56:07 +02:00
Stefan Werner
46816889c0
Build: Enable OpenImageDenoise 2 on macOS
2023-09-12 22:56:07 +02:00
Stefan Werner
a4697a3582
Build: Update OpenImageDenoise to 2.0.1
...
Major new feature in v2 is GPU support. This is not enabled yet,
this commit only changes the library version without enabling new
functionality.
2023-09-12 22:56:07 +02:00