Weizhen Huang
|
ef9a90caaf
|
Resolve reviews
|
2023-06-19 23:04:09 +02:00 |
Weizhen Huang
|
8e0055a919
|
Substitute with enlarged disk light for light tree
buildbot/vexp-code-patch-coordinator Build done.
Details
|
2023-06-19 15:53:43 +02:00 |
Weizhen Huang
|
6d2060c72a
|
Cleanup: minor comments
|
2023-06-19 14:39:45 +02:00 |
Weizhen Huang
|
9e816b8cef
|
Eevee: change point light to sphere light
|
2023-06-19 12:45:24 +02:00 |
Weizhen Huang
|
4891a4ffef
|
Merge branch 'main' into point_light_to_sphere_light
|
2023-06-19 10:47:09 +02:00 |
Weizhen Huang
|
0af8ac3874
|
Adjust comments regarding point/spot light in EEVEE
|
2023-06-09 20:07:20 +02:00 |
Weizhen Huang
|
19bf32dcc6
|
Fix sphere light UV
|
2023-06-08 15:23:40 +02:00 |
Weizhen Huang
|
2848f4a646
|
Merge remote-tracking branch 'origin' into point_light_to_sphere_light
|
2023-06-08 11:27:00 +02:00 |
Weizhen Huang
|
56c0c48a1b
|
Fix `ls->Ng` not pointing from light center to sampled position
|
2023-06-02 16:26:17 +02:00 |
Weizhen Huang
|
abcacaa58e
|
Cleanup: add comment about sphere area
|
2023-06-01 14:02:18 +02:00 |
Weizhen Huang
|
9bfee3ddb7
|
Cleanup: small comments
|
2023-06-01 13:55:18 +02:00 |
Weizhen Huang
|
bb7817232e
|
Cleanup: remove todo
|
2023-06-01 11:07:12 +02:00 |
Weizhen Huang
|
74db71e83c
|
Use different sampling techniques on surface and in volume when inside sphere light
|
2023-05-31 18:43:53 +02:00 |
Weizhen Huang
|
d0196da81e
|
Cleanup: avoid computing squared root when possible
|
2023-05-31 18:43:53 +02:00 |
Weizhen Huang
|
8ec1fcabd3
|
Cleanup: rename variables in #ray_sphere_intersect for clarity
|
2023-05-31 18:43:53 +02:00 |
Weizhen Huang
|
955477406b
|
Sample sphere light from inside
|
2023-05-31 18:43:53 +02:00 |
Weizhen Huang
|
1498b94516
|
Change point light to one-sided sphere light
|
2023-05-31 18:43:53 +02:00 |
Weizhen Huang
|
8839881b69
|
Change disk sampling to solid angle sampling for point light
|
2023-05-31 18:43:53 +02:00 |