Eevee-next: Fix Background When Not On Origin #108509
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@ -20,7 +20,7 @@ void main()
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/* View position is passed to keep accuracy. */
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g_data.N = normal_view_to_world(viewCameraVec(interp.P));
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g_data.Ng = g_data.N;
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g_data.P = -g_data.N + cameraPos;
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g_data.P = -g_data.N;
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attrib_load();
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nodetree_surface();
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