Fix #108935: auto-normalize glitches in Gpencil weight painting #109036

Merged
Falk David merged 2 commits from SietseB/blender:gp-wp-auto-normalize-fix into blender-v3.6-release 2023-06-19 15:50:03 +02:00
1 changed files with 22 additions and 73 deletions

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@ -346,72 +346,19 @@ static bool *gpencil_vgroup_bone_deformed_map_get(Object *ob, const int defbase_
* for points in vertex groups deformed by bones.
* The logic is copied from `editors/sculpt_paint/paint_vertex.cc`. */
/**
* Normalize weights of a stroke point deformed by bones.
*/
static void do_weight_paint_normalize_all(MDeformVert *dvert,
const int defbase_tot,
const bool *vgroup_bone_deformed)
{
float sum = 0.0f, fac;
uint tot = 0;
MDeformWeight *dw;
dw = dvert->dw;
for (int i = dvert->totweight; i != 0; i--, dw++) {
if (dw->def_nr < defbase_tot && vgroup_bone_deformed[dw->def_nr]) {
tot++;
sum += dw->weight;
}
}
if ((tot == 0) || (sum == 1.0f)) {
return;
}
if (sum != 0.0f) {
fac = 1.0f / sum;
dw = dvert->dw;
for (int i = dvert->totweight; i != 0; i--, dw++) {
if (dw->def_nr < defbase_tot && vgroup_bone_deformed[dw->def_nr]) {
dw->weight *= fac;
}
}
}
else {
fac = 1.0f / tot;
dw = dvert->dw;
for (int i = dvert->totweight; i != 0; i--, dw++) {
if (dw->def_nr < defbase_tot && vgroup_bone_deformed[dw->def_nr]) {
dw->weight = fac;
}
}
}
}
/**
* A version of #do_weight_paint_normalize_all that only changes unlocked weights.
*/
static bool do_weight_paint_normalize_all_unlocked(MDeformVert *dvert,
const int defbase_tot,
const bool *vgroup_bone_deformed,
const bool *vgroup_locked,
const bool lock_active_vgroup,
const int active_vgroup)
static bool do_weight_paint_normalize(MDeformVert *dvert,
const int defbase_tot,
const bool *vgroup_bone_deformed,
const bool *vgroup_locked,
const bool lock_active_vgroup,
const int active_vgroup)
{
float sum = 0.0f, fac;
float sum_unlock = 0.0f;
float sum_lock = 0.0f;
uint tot = 0;
uint lock_tot = 0, unlock_tot = 0;
MDeformWeight *dw;
if (vgroup_locked == NULL) {
do_weight_paint_normalize_all(dvert, defbase_tot, vgroup_bone_deformed);
return true;
}
if (dvert->totweight <= 1) {
return true;
}
@ -423,10 +370,11 @@ static bool do_weight_paint_normalize_all_unlocked(MDeformVert *dvert,
sum += dw->weight;
if (vgroup_locked[dw->def_nr] || (lock_active_vgroup && active_vgroup == dw->def_nr)) {
lock_tot++;
sum_lock += dw->weight;
}
else {
tot++;
unlock_tot++;
sum_unlock += dw->weight;
}
}
@ -436,8 +384,10 @@ static bool do_weight_paint_normalize_all_unlocked(MDeformVert *dvert,
return true;
}
if (tot == 0) {
return false;
if (unlock_tot == 0) {
/* There are no unlocked vertex groups to normalize. We don't need
* a second pass when there is only one locked group (the active group). */
return (lock_tot == 1);
}
if (sum_lock >= 1.0f - VERTEX_WEIGHT_LOCK_EPSILON) {
@ -445,7 +395,6 @@ static bool do_weight_paint_normalize_all_unlocked(MDeformVert *dvert,
* zero out what we can and return false. */
dw = dvert->dw;
for (int i = dvert->totweight; i != 0; i--, dw++) {
*dw = dvert->dw[i];
if (dw->def_nr < defbase_tot && vgroup_bone_deformed[dw->def_nr]) {
if ((vgroup_locked[dw->def_nr] == false) &&
!(lock_active_vgroup && active_vgroup == dw->def_nr)) {
@ -472,7 +421,7 @@ static bool do_weight_paint_normalize_all_unlocked(MDeformVert *dvert,
}
}
else {
fac = (1.0f - sum_lock) / tot;
fac = (1.0f - sum_lock) / unlock_tot;
CLAMP(fac, 0.0f, 1.0f);
dw = dvert->dw;
@ -491,18 +440,18 @@ static bool do_weight_paint_normalize_all_unlocked(MDeformVert *dvert,
}
/**
* A version of #do_weight_paint_normalize_all that only changes unlocked weights
* A version of #do_weight_paint_normalize that only changes unlocked weights
* and does a second pass without the active vertex group locked when the first pass fails.
*/
static void do_weight_paint_normalize_all_try(MDeformVert *dvert, tGP_BrushWeightpaintData *gso)
static void do_weight_paint_normalize_try(MDeformVert *dvert, tGP_BrushWeightpaintData *gso)
{
/* First pass with both active and explicitly locked vertex groups restricted from change. */
bool succes = do_weight_paint_normalize_all_unlocked(
bool succes = do_weight_paint_normalize(
dvert, gso->vgroup_tot, gso->vgroup_bone_deformed, gso->vgroup_locked, true, gso->vrgroup);
if (!succes) {
/* Second pass with active vertex group unlocked. */
do_weight_paint_normalize_all_unlocked(
do_weight_paint_normalize(
dvert, gso->vgroup_tot, gso->vgroup_bone_deformed, gso->vgroup_locked, false, -1);
}
}
@ -584,7 +533,7 @@ static bool brush_draw_apply(tGP_BrushWeightpaintData *gso,
/* Perform auto-normalize. */
if (gso->auto_normalize) {
do_weight_paint_normalize_all_try(dvert, gso);
do_weight_paint_normalize_try(dvert, gso);
}
return true;
@ -614,7 +563,7 @@ static bool brush_average_apply(tGP_BrushWeightpaintData *gso,
/* Perform auto-normalize. */
if (gso->auto_normalize) {
do_weight_paint_normalize_all_try(dvert, gso);
do_weight_paint_normalize_try(dvert, gso);
}
return true;
@ -666,7 +615,7 @@ static bool brush_blur_apply(tGP_BrushWeightpaintData *gso,
/* Perform auto-normalize. */
if (gso->auto_normalize) {
do_weight_paint_normalize_all_try(dvert, gso);
do_weight_paint_normalize_try(dvert, gso);
}
return true;
@ -748,7 +697,7 @@ static bool brush_smear_apply(tGP_BrushWeightpaintData *gso,
/* Perform auto-normalize. */
if (gso->auto_normalize) {
do_weight_paint_normalize_all_try(dvert, gso);
do_weight_paint_normalize_try(dvert, gso);
}
return true;