GPU: Remove unused GPU_TEXTURE_USAGE_MEMORYLESS #109492
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@ -544,13 +544,8 @@ typedef enum eGPUTextureUsage {
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* OR, uses swizzle access masks. Mip-map base layer adjustment and texture channel swizzling
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* requires a texture view under-the-hood. */
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GPU_TEXTURE_USAGE_MIP_SWIZZLE_VIEW = (1 << 3),
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/* Whether a texture can be allocated without any backing memory. It is used as an
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* attachment to store data, but is not needed by any future passes.
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* This usage mode should be used in scenarios where an attachment has no previous
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* contents and is not stored after a render pass. */
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GPU_TEXTURE_USAGE_MEMORYLESS = (1 << 4),
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/* Whether the texture needs to be read from by the CPU. */
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GPU_TEXTURE_USAGE_HOST_READ = (1 << 5),
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GPU_TEXTURE_USAGE_HOST_READ = (1 << 4),
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/* Create a texture whose usage cannot be defined prematurely.
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* This is unoptimized and should not be used. */
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GPU_TEXTURE_USAGE_GENERAL = 0xFF,
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