EEVEE Next: Motion Blur fixes #110114
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@ -480,7 +480,7 @@ void Film::end_sync()
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data_.use_reprojection = inst_.sampling.interactive_mode();
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/* Just bypass the reprojection and reset the accumulation. */
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if (force_disable_reprojection_ && inst_.sampling.is_reset()) {
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if (inst_.is_viewport() && force_disable_reprojection_ && inst_.sampling.is_reset()) {
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data_.use_reprojection = false;
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data_.use_history = false;
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}
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