Mesh: Rewrite split edges algorithm #110661
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@ -69,6 +69,7 @@ static void propagate_edge_attributes(Mesh &mesh, const Span<int> new_to_old_edg
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continue;
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}
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if (id.name() == ".edge_verts") {
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HooglyBoogly marked this conversation as resolved
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/* Edge vertices are updated and combined with new edges separately. */
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continue;
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}
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bke::GSpanAttributeWriter attribute = attributes.lookup_for_write_span(id);
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I assume this skips updating the vertex index information for the edges, since this is handled separately? Maybe worth mentioning this in a comment.