Mesh: Rewrite split edges algorithm #110661

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Hans Goudey merged 78 commits from HooglyBoogly/blender:split-edges-rewrite-2 into main 2023-08-30 14:23:49 +02:00
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@ -69,6 +69,7 @@ static void propagate_edge_attributes(Mesh &mesh, const Span<int> new_to_old_edg
continue;
}
if (id.name() == ".edge_verts") {
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Review

I assume this skips updating the vertex index information for the edges, since this is handled separately? Maybe worth mentioning this in a comment.

I assume this skips updating the vertex index information for the edges, since this is handled separately? Maybe worth mentioning this in a comment.
/* Edge vertices are updated and combined with new edges separately. */
continue;
}
bke::GSpanAttributeWriter attribute = attributes.lookup_for_write_span(id);