Fix #112285: Sculpt Mode: Mask brush smoothing is broken #112292
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@ -4299,12 +4299,14 @@ static void smooth_brush_toggle_on(const bContext *C, Paint *paint, StrokeCache
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if (cur_brush->sculpt_tool == SCULPT_TOOL_MASK) {
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cache->saved_mask_brush_tool = cur_brush->mask_tool;
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cur_brush->mask_tool = BRUSH_MASK_SMOOTH;
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return;
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}
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else if (ELEM(cur_brush->sculpt_tool,
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SCULPT_TOOL_SLIDE_RELAX,
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SCULPT_TOOL_DRAW_FACE_SETS,
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SCULPT_TOOL_PAINT,
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SCULPT_TOOL_SMEAR))
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lichtwerk marked this conversation as resolved
Outdated
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if (ELEM(cur_brush->sculpt_tool,
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SCULPT_TOOL_SLIDE_RELAX,
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SCULPT_TOOL_DRAW_FACE_SETS,
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SCULPT_TOOL_PAINT,
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SCULPT_TOOL_SMEAR))
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{
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/* Do nothing, this tool has its own smooth mode. */
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return;
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@ -4335,14 +4337,17 @@ static void smooth_brush_toggle_off(const bContext *C, Paint *paint, StrokeCache
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if (brush->sculpt_tool == SCULPT_TOOL_MASK) {
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brush->mask_tool = cache->saved_mask_brush_tool;
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return;
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}
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else if (ELEM(brush->sculpt_tool,
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SCULPT_TOOL_SLIDE_RELAX,
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SCULPT_TOOL_DRAW_FACE_SETS,
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SCULPT_TOOL_PAINT,
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SCULPT_TOOL_SMEAR))
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if (ELEM(brush->sculpt_tool,
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SCULPT_TOOL_SLIDE_RELAX,
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SCULPT_TOOL_DRAW_FACE_SETS,
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SCULPT_TOOL_PAINT,
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SCULPT_TOOL_SMEAR))
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{
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/* Do nothing. */
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return;
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}
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/* If saved_active_brush_name is not set, brush was not switched/affected in
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Reference in New Issue
Looks like there's an else after return that can be cleaned up here
Thx spotting this!