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@ -6,8 +6,11 @@
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#include "DNA_defaults.h"
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#include "BLI_array.hh"
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#include "BLI_math_color.h"
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#include "BLI_math_geom.h"
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#include "BLI_math_vector.hh"
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#include "BLI_math_vector_types.hh"
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#include "BKE_movieclip.h"
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#include "BKE_tracking.h"
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@ -24,58 +27,32 @@ KeyingScreenOperation::KeyingScreenOperation()
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framenumber_ = 0;
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tracking_object_[0] = 0;
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flags_.complex = true;
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cached_triangulation_ = nullptr;
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cached_marker_points_ = nullptr;
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}
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void KeyingScreenOperation::init_execution()
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{
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init_mutex();
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if (execution_model_ == eExecutionModel::FullFrame) {
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BLI_assert(cached_triangulation_ == nullptr);
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BLI_assert(cached_marker_points_ == nullptr);
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if (movie_clip_) {
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cached_triangulation_ = build_voronoi_triangulation();
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cached_marker_points_ = compute_marker_points();
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}
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}
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else {
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cached_triangulation_ = nullptr;
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cached_marker_points_ = nullptr;
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}
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}
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void KeyingScreenOperation::deinit_execution()
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{
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if (cached_triangulation_) {
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TriangulationData *triangulation = cached_triangulation_;
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if (triangulation->triangulated_points) {
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MEM_freeN(triangulation->triangulated_points);
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}
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if (triangulation->triangles) {
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MEM_freeN(triangulation->triangles);
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}
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if (triangulation->triangles_AABB) {
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MEM_freeN(triangulation->triangles_AABB);
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}
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MEM_freeN(cached_triangulation_);
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cached_triangulation_ = nullptr;
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}
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delete cached_marker_points_;
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cached_marker_points_ = nullptr;
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}
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KeyingScreenOperation::TriangulationData *KeyingScreenOperation::build_voronoi_triangulation()
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Array<KeyingScreenOperation::MarkerPoint> *KeyingScreenOperation::compute_marker_points()
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{
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MovieClipUser user = *DNA_struct_default_get(MovieClipUser);
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TriangulationData *triangulation;
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MovieTracking *tracking = &movie_clip_->tracking;
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ImBuf *ibuf;
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ListBase edges = {nullptr, nullptr};
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int sites_total;
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int i;
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int width = this->get_width();
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int height = this->get_height();
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int clip_frame = BKE_movieclip_remap_scene_to_clip_frame(movie_clip_, framenumber_);
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const MovieTrackingObject *tracking_object = nullptr;
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if (tracking_object_[0]) {
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@ -87,10 +64,12 @@ KeyingScreenOperation::TriangulationData *KeyingScreenOperation::build_voronoi_t
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else {
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tracking_object = BKE_tracking_object_get_active(tracking);
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}
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BLI_assert(tracking_object != 0);
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BLI_assert(tracking_object != nullptr);
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int clip_frame = BKE_movieclip_remap_scene_to_clip_frame(movie_clip_, framenumber_);
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/* count sites */
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sites_total = 0;
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int sites_total = 0;
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LISTBASE_FOREACH (MovieTrackingTrack *, track, &tracking_object->tracks) {
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const MovieTrackingMarker *marker = BKE_tracking_marker_get(track, clip_frame);
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@ -112,17 +91,16 @@ KeyingScreenOperation::TriangulationData *KeyingScreenOperation::build_voronoi_t
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return nullptr;
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}
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MovieClipUser user = *DNA_struct_default_get(MovieClipUser);
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BKE_movieclip_user_set_frame(&user, clip_frame);
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ibuf = BKE_movieclip_get_ibuf(movie_clip_, &user);
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ImBuf *ibuf = BKE_movieclip_get_ibuf(movie_clip_, &user);
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if (!ibuf) {
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return nullptr;
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}
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triangulation = MEM_cnew<TriangulationData>("keying screen triangulation data");
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Array<MarkerPoint> *marker_points = new Array<MarkerPoint>(sites_total);
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VoronoiSite *sites = (VoronoiSite *)MEM_callocN(sizeof(VoronoiSite) * sites_total,
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"keyingscreen voronoi sites");
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int track_index = 0;
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LISTBASE_FOREACH_INDEX (MovieTrackingTrack *, track, &tracking_object->tracks, track_index) {
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const MovieTrackingMarker *marker = BKE_tracking_marker_get(track, clip_frame);
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@ -130,155 +108,57 @@ KeyingScreenOperation::TriangulationData *KeyingScreenOperation::build_voronoi_t
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continue;
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}
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float pos[2];
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add_v2_v2v2(pos, marker->pos, track->offset);
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const float2 position = float2(marker->pos) + float2(track->offset);
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if (!IN_RANGE_INCL(pos[0], 0.0f, 1.0f) || !IN_RANGE_INCL(pos[1], 0.0f, 1.0f)) {
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if (!IN_RANGE_INCL(position.x, 0.0f, 1.0f) || !IN_RANGE_INCL(position.y, 0.0f, 1.0f)) {
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continue;
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}
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ImBuf *pattern_ibuf = BKE_tracking_get_pattern_imbuf(ibuf, track, marker, true, false);
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VoronoiSite *site = &sites[track_index];
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zero_v3(site->color);
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MarkerPoint &marker_point = (*marker_points)[track_index];
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marker_point.position = position;
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marker_point.color = float4(0.0f);
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if (pattern_ibuf) {
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for (int j = 0; j < pattern_ibuf->x * pattern_ibuf->y; j++) {
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if (pattern_ibuf->float_buffer.data) {
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add_v3_v3(site->color, &pattern_ibuf->float_buffer.data[4 * j]);
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marker_point.color += float4(&pattern_ibuf->float_buffer.data[4 * j]);
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}
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else {
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uchar *rrgb = pattern_ibuf->byte_buffer.data;
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site->color[0] += srgb_to_linearrgb(float(rrgb[4 * j + 0]) / 255.0f);
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site->color[1] += srgb_to_linearrgb(float(rrgb[4 * j + 1]) / 255.0f);
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site->color[2] += srgb_to_linearrgb(float(rrgb[4 * j + 2]) / 255.0f);
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marker_point.color += float4(srgb_to_linearrgb(float(rrgb[4 * j + 0]) / 255.0f),
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srgb_to_linearrgb(float(rrgb[4 * j + 1]) / 255.0f),
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srgb_to_linearrgb(float(rrgb[4 * j + 2]) / 255.0f),
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srgb_to_linearrgb(float(rrgb[4 * j + 3]) / 255.0f));
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}
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}
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mul_v3_fl(site->color, 1.0f / (pattern_ibuf->x * pattern_ibuf->y));
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marker_point.color /= pattern_ibuf->x * pattern_ibuf->y;
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IMB_freeImBuf(pattern_ibuf);
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}
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site->co[0] = pos[0] * width;
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site->co[1] = pos[1] * height;
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site++;
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}
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IMB_freeImBuf(ibuf);
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BLI_voronoi_compute(sites, sites_total, width, height, &edges);
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BLI_voronoi_triangulate(sites,
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sites_total,
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&edges,
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width,
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height,
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&triangulation->triangulated_points,
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&triangulation->triangulated_points_total,
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&triangulation->triangles,
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&triangulation->triangles_total);
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MEM_freeN(sites);
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BLI_freelistN(&edges);
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if (triangulation->triangles_total) {
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rcti *rect;
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rect = triangulation->triangles_AABB = (rcti *)MEM_callocN(
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sizeof(rcti) * triangulation->triangles_total, "voronoi triangulation AABB");
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for (i = 0; i < triangulation->triangles_total; i++, rect++) {
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int *triangle = triangulation->triangles[i];
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VoronoiTriangulationPoint *a = &triangulation->triangulated_points[triangle[0]],
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*b = &triangulation->triangulated_points[triangle[1]],
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*c = &triangulation->triangulated_points[triangle[2]];
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float min[2], max[2];
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INIT_MINMAX2(min, max);
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minmax_v2v2_v2(min, max, a->co);
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minmax_v2v2_v2(min, max, b->co);
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minmax_v2v2_v2(min, max, c->co);
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rect->xmin = int(min[0]);
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rect->ymin = int(min[1]);
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rect->xmax = int(max[0]) + 1;
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rect->ymax = int(max[1]) + 1;
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}
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}
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return triangulation;
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return marker_points;
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}
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KeyingScreenOperation::TileData *KeyingScreenOperation::triangulate(const rcti *rect)
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{
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TileData *tile_data;
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TriangulationData *triangulation;
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int triangles_allocated = 0;
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int chunk_size = 20;
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int i;
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triangulation = cached_triangulation_;
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if (!triangulation) {
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return nullptr;
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}
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tile_data = MEM_cnew<TileData>("keying screen tile data");
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for (i = 0; i < triangulation->triangles_total; i++) {
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if (BLI_rcti_isect(rect, &triangulation->triangles_AABB[i], nullptr)) {
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tile_data->triangles_total++;
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if (tile_data->triangles_total > triangles_allocated) {
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if (!tile_data->triangles) {
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tile_data->triangles = (int *)MEM_mallocN(sizeof(int) * chunk_size,
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"keying screen tile triangles chunk");
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}
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else {
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tile_data->triangles = (int *)MEM_reallocN(
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tile_data->triangles, sizeof(int) * (triangles_allocated + chunk_size));
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}
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triangles_allocated += chunk_size;
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}
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tile_data->triangles[tile_data->triangles_total - 1] = i;
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}
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}
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return tile_data;
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}
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void *KeyingScreenOperation::initialize_tile_data(rcti *rect)
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void *KeyingScreenOperation::initialize_tile_data(rcti * /* rect*/)
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{
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if (movie_clip_ == nullptr) {
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return nullptr;
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}
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if (!cached_triangulation_) {
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if (!cached_marker_points_) {
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lock_mutex();
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if (cached_triangulation_ == nullptr) {
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cached_triangulation_ = build_voronoi_triangulation();
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if (cached_marker_points_ == nullptr) {
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cached_marker_points_ = compute_marker_points();
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}
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unlock_mutex();
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}
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return triangulate(rect);
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}
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void KeyingScreenOperation::deinitialize_tile_data(rcti * /*rect*/, void *data)
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{
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TileData *tile_data = (TileData *)data;
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if (tile_data->triangles) {
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MEM_freeN(tile_data->triangles);
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}
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MEM_freeN(tile_data);
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return nullptr;
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}
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void KeyingScreenOperation::determine_canvas(const rcti &preferred_area, rcti &r_area)
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@ -298,95 +178,59 @@ void KeyingScreenOperation::determine_canvas(const rcti &preferred_area, rcti &r
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}
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}
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void KeyingScreenOperation::execute_pixel(float output[4], int x, int y, void *data)
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void KeyingScreenOperation::execute_pixel(float output[4], int x, int y, void * /* data */)
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{
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output[0] = 0.0f;
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output[1] = 0.0f;
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output[2] = 0.0f;
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output[3] = 1.0f;
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if (movie_clip_ && data) {
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TriangulationData *triangulation = cached_triangulation_;
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TileData *tile_data = (TileData *)data;
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int i;
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float co[2] = {float(x), float(y)};
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for (i = 0; i < tile_data->triangles_total; i++) {
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int triangle_idx = tile_data->triangles[i];
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rcti *rect = &triangulation->triangles_AABB[triangle_idx];
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if (IN_RANGE_INCL(x, rect->xmin, rect->xmax) && IN_RANGE_INCL(y, rect->ymin, rect->ymax)) {
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int *triangle = triangulation->triangles[triangle_idx];
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VoronoiTriangulationPoint *a = &triangulation->triangulated_points[triangle[0]],
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*b = &triangulation->triangulated_points[triangle[1]],
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*c = &triangulation->triangulated_points[triangle[2]];
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float w[3];
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if (barycentric_coords_v2(a->co, b->co, c->co, co, w)) {
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if (barycentric_inside_triangle_v2(w)) {
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output[0] = a->color[0] * w[0] + b->color[0] * w[1] + c->color[0] * w[2];
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output[1] = a->color[1] * w[0] + b->color[1] * w[1] + c->color[1] * w[2];
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output[2] = a->color[2] * w[0] + b->color[2] * w[1] + c->color[2] * w[2];
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break;
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}
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}
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}
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}
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if (!cached_marker_points_) {
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copy_v4_fl(output, 0.0f);
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return;
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}
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const int2 size = int2(this->get_width(), this->get_height());
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const float2 normalized_pixel_location = float2(x, y) / float2(size);
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const float squared_shape_parameter = math::square(1.0f / smoothness_);
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float4 weighted_sum = float4(0.0f);
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float sum_of_weights = 0.0f;
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for (const MarkerPoint &marker_point : *cached_marker_points_) {
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const float2 difference = normalized_pixel_location - marker_point.position;
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const float squared_distance = math::dot(difference, difference);
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const float gaussian = math::exp(-squared_distance * squared_shape_parameter);
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weighted_sum += marker_point.color * gaussian;
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|
|
sum_of_weights += gaussian;
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}
|
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|
|
weighted_sum /= sum_of_weights;
|
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|
|
|
|
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|
|
copy_v4_v4(output, weighted_sum);
|
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|
}
|
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|
|
void KeyingScreenOperation::update_memory_buffer_partial(MemoryBuffer *output,
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|
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|
const rcti &area,
|
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|
|
|
Span<MemoryBuffer *> inputs)
|
|
|
|
|
{
|
|
|
|
|
if (movie_clip_ == nullptr) {
|
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|
|
output->fill(area, COM_COLOR_BLACK);
|
|
|
|
|
if (!cached_marker_points_) {
|
|
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|
|
output->fill(area, COM_COLOR_TRANSPARENT);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TileData *tri_area = this->triangulate(&area);
|
|
|
|
|
BLI_assert(tri_area != nullptr);
|
|
|
|
|
const int2 size = int2(this->get_width(), this->get_height());
|
|
|
|
|
const float squared_shape_parameter = math::square(1.0f / smoothness_);
|
|
|
|
|
|
|
|
|
|
const int *triangles = tri_area->triangles;
|
|
|
|
|
const int num_triangles = tri_area->triangles_total;
|
|
|
|
|
const TriangulationData *triangulation = cached_triangulation_;
|
|
|
|
|
for (BuffersIterator<float> it = output->iterate_with(inputs, area); !it.is_end(); ++it) {
|
|
|
|
|
copy_v4_v4(it.out, COM_COLOR_BLACK);
|
|
|
|
|
const float2 normalized_pixel_location = float2(it.x, it.y) / float2(size);
|
|
|
|
|
|
|
|
|
|
const float co[2] = {float(it.x), float(it.y)};
|
|
|
|
|
for (int i = 0; i < num_triangles; i++) {
|
|
|
|
|
const int triangle_idx = triangles[i];
|
|
|
|
|
const rcti *rect = &triangulation->triangles_AABB[triangle_idx];
|
|
|
|
|
|
|
|
|
|
if (!BLI_rcti_isect_pt(rect, it.x, it.y)) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const int *triangle = triangulation->triangles[triangle_idx];
|
|
|
|
|
const VoronoiTriangulationPoint &a = triangulation->triangulated_points[triangle[0]];
|
|
|
|
|
const VoronoiTriangulationPoint &b = triangulation->triangulated_points[triangle[1]];
|
|
|
|
|
const VoronoiTriangulationPoint &c = triangulation->triangulated_points[triangle[2]];
|
|
|
|
|
|
|
|
|
|
float w[3];
|
|
|
|
|
if (!barycentric_coords_v2(a.co, b.co, c.co, co, w)) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (barycentric_inside_triangle_v2(w)) {
|
|
|
|
|
it.out[0] = a.color[0] * w[0] + b.color[0] * w[1] + c.color[0] * w[2];
|
|
|
|
|
it.out[1] = a.color[1] * w[0] + b.color[1] * w[1] + c.color[1] * w[2];
|
|
|
|
|
it.out[2] = a.color[2] * w[0] + b.color[2] * w[1] + c.color[2] * w[2];
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
float4 weighted_sum = float4(0.0f);
|
|
|
|
|
float sum_of_weights = 0.0f;
|
|
|
|
|
for (const MarkerPoint &marker_point : *cached_marker_points_) {
|
|
|
|
|
const float2 difference = normalized_pixel_location - marker_point.position;
|
|
|
|
|
const float squared_distance = math::dot(difference, difference);
|
|
|
|
|
const float gaussian = math::exp(-squared_distance * squared_shape_parameter);
|
|
|
|
|
weighted_sum += marker_point.color * gaussian;
|
|
|
|
|
sum_of_weights += gaussian;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
weighted_sum /= sum_of_weights;
|
|
|
|
|
|
|
|
|
|
if (tri_area->triangles) {
|
|
|
|
|
MEM_freeN(tri_area->triangles);
|
|
|
|
|
copy_v4_v4(it.out, weighted_sum);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MEM_freeN(tri_area);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace blender::compositor
|
|
|
|
|