Jeroen Bakker
94d8210e05
Disable multi draw indirect support.
2023-09-21 10:35:38 +02:00
Jeroen Bakker
b13bdcb27b
Make shader_draw_parameters_support optional.
2023-09-21 10:30:08 +02:00
Jeroen Bakker
066654ffcd
Merge branch 'main' into gpu/remove-ssbo-capability-check
2023-09-21 09:39:28 +02:00
Jeroen Bakker
1edfa808dd
Reorganize debug-gpu-force-workarounds
2023-09-21 09:31:54 +02:00
Jeroen Bakker
b2a99f3d7c
Formatting
2023-09-20 09:27:24 +02:00
Jeroen Bakker
090d60a74f
Merge branch 'main' into gpu/remove-ssbo-capability-check
2023-09-20 09:25:39 +02:00
Jeroen Bakker
525e311401
Report details on console.
2023-09-19 14:20:31 +02:00
Jeroen Bakker
9f0c28f452
GPU: Remove GPU_shader_storage_buffer_objects_support
...
Blender 4.0 requires OpenGL 4.3 which always support SSBO's.
Platforms that don't support enough SSBO bind points will be marked
as unsupported.
Users who start Blender on those platforms will be informed via a
dialog.
2023-09-19 14:03:36 +02:00