Clément Foucault
0a5414e0be
Remove resolution scaling
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buildbot/vexp-code-patch-coordinator Build done.
Details
It is not supported for the first implementation
as this turns out to be more complex that anticipated.
2023-10-08 16:45:10 +02:00
Clément Foucault
104665c045
Change planar textue to 2D array
2023-10-08 15:31:46 +02:00
Clément Foucault
9b79fb24e1
Merge branch 'main' into eevee/planar-reflection-probes
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# Conflicts:
# source/blender/draw/engines/eevee_next/eevee_reflection_probes.cc
2023-10-08 15:31:26 +02:00
Clément Foucault
d8352c55de
Lots of plumbing
2023-10-06 21:11:00 +02:00
Jeroen Bakker
aa2db7eb78
Merge branch 'main' into eevee/planar-reflection-probes
2023-10-05 15:15:41 +02:00
Jeroen Bakker
a4b7da60bd
Resolve issues from code review.
2023-10-05 12:58:41 +02:00
Jeroen Bakker
d53763578e
Merge branch 'main' into eevee/planar-reflection-probes
2023-10-05 11:37:34 +02:00
Jeroen Bakker
8eaf1b769c
Merge branch 'main' into eevee/planar-reflection-probes
2023-10-05 09:34:13 +02:00
Jeroen Bakker
4f57a9f858
Fix resource binding in probe capture pipeline
2023-10-05 09:16:51 +02:00
Jeroen Bakker
0ba6e307c5
Store textures in separate array
2023-10-05 08:32:10 +02:00
Jeroen Bakker
566631b565
Still a reference issue for textures.
2023-10-03 16:17:45 +02:00
Jeroen Bakker
b4c5f52a4e
Small cleanups
2023-10-03 15:02:14 +02:00
Jeroen Bakker
bc061462a0
EEVEE-Next: Planar Probe Pipeline
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buildbot/vexp-code-patch-coordinator Build done.
Details
This PR is contains the initial capture pipeline for planar probes.
It requires work to generate the correct view to capture and to include
the result during ray tracing.
2023-10-03 14:20:47 +02:00