Shader: Add specular tint to Glass BSDF #114354

Closed
Alaska wants to merge 4 commits from Alaska:update-glass-bsdf into main

When changing the target branch, be careful to rebase the branch in your fork to match. See documentation.

4 Commits

Author SHA1 Message Date
Alaska 17cc72a685 Merge branch 'main'
Conflicts:
	source/blender/blenkernel/BKE_blender_version.h
	source/blender/blenloader/intern/versioning_400.cc
	source/blender/gpu/shaders/material/gpu_shader_material_glass.glsl
2024-01-10 17:45:49 +13:00
Alaska f9309a78df Fix incorrect merge with main 2023-11-07 18:35:00 +13:00
Alaska 5d992b8f68 Merge branch 'main'
Conflicts:
	source/blender/blenloader/intern/versioning_400.cc
2023-11-07 17:52:56 +13:00
Alaska b063073879 Add Specular Tint to Glass BSDF
buildbot/vexp-code-patch-coordinator Build done. Details
2023-11-05 21:09:15 +13:00