Fix #115657 : Bone's tail is still selected after invert selection #115663

Merged
Philipp Oeser merged 1 commits from lichtwerk/blender:115657 into main 2023-12-05 14:08:18 +01:00

1 Commits

Author SHA1 Message Date
Philipp Oeser dc271fb19f Fix #115657 : Bone's tail is still selected after invert selection
The whole logic of selecting a parent bone's tip when selecting a bone
should only happen when they are actually **connected**
(BONE_CONNECTED), same as when picking a bone in the UI
(`ED_armature_edit_select_pick_bone`).
2023-12-01 12:59:28 +01:00