Fix: 3D Viewport header missing update changing paintslots #115802
|
@ -1610,6 +1610,12 @@ static void view3d_header_region_listener(const wmRegionListenerParams *params)
|
||||||
ED_region_tag_redraw(region);
|
ED_region_tag_redraw(region);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
case NC_MATERIAL:
|
||||||
|
/* For the canvas picker. */
|
||||||
|
if (wmn->data == ND_SHADING_LINKS) {
|
||||||
|
ED_region_tag_redraw(region);
|
||||||
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* From top-bar, which ones are needed? split per header? */
|
/* From top-bar, which ones are needed? split per header? */
|
||||||
|
|
Loading…
Reference in New Issue