Image Editor Vectorscope Improvement #116974
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@ -989,6 +989,7 @@ void ui_draw_but_VECTORSCOPE(ARegion * /*region*/,
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const float alpha = scopes->vecscope_alpha;
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const float alpha = scopes->vecscope_alpha;
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GPU_line_smooth(true);
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GPU_blend(GPU_BLEND_ALPHA);
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GPU_blend(GPU_BLEND_ALPHA);
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float color[4];
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float color[4];
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@ -1055,11 +1056,13 @@ void ui_draw_but_VECTORSCOPE(ARegion * /*region*/,
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circle_vertex_colors[i * 4] = r;
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circle_vertex_colors[i * 4] = r;
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circle_vertex_colors[i * 4 + 1] = g;
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circle_vertex_colors[i * 4 + 1] = g;
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circle_vertex_colors[i * 4 + 2] = b;
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circle_vertex_colors[i * 4 + 2] = b;
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circle_vertex_colors[i * 4 + 3] = 0.7f;
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circle_vertex_colors[i * 4 + 3] = 0.8f;
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}
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}
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GPU_blend(GPU_BLEND_ALPHA);
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GPU_blend(GPU_BLEND_ALPHA);
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GPU_line_width(2.5f);
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circle_draw_rgb(circle_points, tot_points, circle_vertex_colors);
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circle_draw_rgb(circle_points, tot_points, circle_vertex_colors);
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GPU_line_width(1.0f);
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/* inner circles */
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/* inner circles */
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for (int j = 0; j < 5; j++) {
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for (int j = 0; j < 5; j++) {
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