Richard Antalik
968a517fe2
More debugging
2024-03-21 21:01:37 +01:00
Richard Antalik
078dba3e78
debugging
2024-03-21 20:08:12 +01:00
Richard Antalik
466517ff87
Add anim prefetcher.
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Details are TODO
2024-03-11 20:58:39 +01:00
Richard Antalik
31cc7401a9
Remove "debugging/testing" change to make this PR technically complete.
2024-02-24 20:42:15 +01:00
Richard Antalik
2c741408db
Bit better header organization, remove temp comments
2024-02-24 20:06:54 +01:00
Richard Antalik
98065a137d
Rename anim lookup to anim manager, since this will be babysitting anim usage in VSE.
2024-02-24 19:28:07 +01:00
Richard Antalik
fa4d0b2648
Fix multiview not working
2024-02-23 22:08:11 +01:00
Richard Antalik
3c3a7814c2
Fix memory freeing issue
2024-02-23 21:48:40 +01:00
Richard Antalik
a1c11af809
Integrate multiview in anims cache. At least in theory. In practice it does not work...
2024-02-23 20:56:17 +01:00
Richard Antalik
675d22b817
Forgot to include bloody files again
2024-02-23 16:40:21 +01:00
Richard Antalik
3b29303e28
Fix bunch of stuff
2024-02-23 16:27:08 +01:00
Richard Antalik
3156e9c26c
Merge branch 'main' into anim-sharing-2
2024-02-22 18:43:51 +01:00
Richard Antalik
e7830a92c9
Fix: Crash when multiview movie right view is missing.
...
Ultimately this was due to missing nullptr check before trying to
process the image, but this should have been caught when loading
ImBufAnims. If any is missing, cancel multiview loading and load
movie as if it was single view only.
2024-02-22 18:38:13 +01:00
Richard Antalik
5214fb0d34
VSE: Share ImBufAnims between strips
...
So far, refactoring has been done.
2024-02-21 20:06:48 +01:00