Fix GPv3 conversion 'thickness adjustment' not clamping radius to 0. #120840
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@ -1095,14 +1095,14 @@ static bNodeTree *offset_radius_node_tree_add(ConversionData &conversion_data, L
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DATA_("Layer"), "", "NodeSocketString", NODE_INTERFACE_SOCKET_INPUT, nullptr);
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bNode *group_output = nodeAddNode(nullptr, group, "NodeGroupOutput");
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group_output->locx = 580;
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group_output->locx = 800;
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group_output->locy = 160;
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bNode *group_input = nodeAddNode(nullptr, group, "NodeGroupInput");
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group_input->locx = 0;
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group_input->locy = 160;
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bNode *set_curve_radius = nodeAddNode(nullptr, group, "GeometryNodeSetCurveRadius");
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set_curve_radius->locx = 400;
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set_curve_radius->locx = 600;
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set_curve_radius->locy = 160;
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bNode *named_layer_selection = nodeAddNode(
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nullptr, group, "GeometryNodeInputNamedLayerSelection");
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@ -1117,6 +1117,12 @@ static bNodeTree *offset_radius_node_tree_add(ConversionData &conversion_data, L
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add->locx = 200;
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add->locy = 0;
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bNode *clamp_radius = nodeAddNode(nullptr, group, "ShaderNodeClamp");
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clamp_radius->locx = 400;
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clamp_radius->locy = 0;
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bNodeSocket *sock_max = nodeFindSocket(clamp_radius, SOCK_IN, "Max");
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static_cast<bNodeSocketValueFloat *>(sock_max->default_value)->value = FLT_MAX;
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nodeAddLink(group,
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group_input,
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nodeFindSocket(group_input, SOCK_OUT, "Socket_0"),
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@ -1152,6 +1158,11 @@ static bNodeTree *offset_radius_node_tree_add(ConversionData &conversion_data, L
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nodeAddLink(group,
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add,
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nodeFindSocket(add, SOCK_OUT, "Value"),
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clamp_radius,
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nodeFindSocket(clamp_radius, SOCK_IN, "Value"));
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nodeAddLink(group,
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clamp_radius,
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nodeFindSocket(clamp_radius, SOCK_OUT, "Result"),
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set_curve_radius,
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nodeFindSocket(set_curve_radius, SOCK_IN, "Radius"));
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