Vulkan: Shader interface access mask #120908

Merged
Jeroen Bakker merged 3 commits from Jeroen-Bakker/blender:vulkan/shader-interface-access-masks into main 2024-04-22 20:47:41 +02:00

3 Commits

Author SHA1 Message Date
Jeroen Bakker 97987df031 Added documentation 2024-04-22 20:44:02 +02:00
Jeroen Bakker 78706944ea rename 2024-04-22 16:37:03 +02:00
Jeroen Bakker e2a1319c05 Vulkan: Shader interface access mask
When building the resource access used when adding dispatch/draw commands
to the render graph, the access mask is required. This PR stores the
access mask in the shader interface so later when creating the resource
access this can be read from the interface.
2024-04-22 06:51:35 +02:00