Brecht Van Lommel brecht
  • Blender & Cycles developer

  • Joined on 2003-01-03
Brecht Van Lommel commented on pull request blender/blender#123278 2024-06-19 19:54:09 +02:00
Color management: Support white balance as part of the display transform

I think this should just be "White Balance", and "Use Curves" should be changed to "Curves" too.

Brecht Van Lommel pushed to blender-v4.2-release at blender/blender 2024-06-19 19:36:02 +02:00
20de5647e3 Build: Add /opt/rocm as hint for finding HIP compiler
Brecht Van Lommel commented on pull request blender/blender#123256 2024-06-19 19:22:22 +02:00
Cycles: HIP support for AMD Strix APUs

Trying with 6.3.1:

@blender-bot package linux

Brecht Van Lommel commented on pull request blender/blender#123444 2024-06-19 19:18:41 +02:00
Fix #119589: use-after-free when accessing not-fully-evaluated object geometry

I'll leave review of this to others.

Brecht Van Lommel pushed to blender-v4.2-release at blender/blender 2024-06-19 19:02:59 +02:00
1dfa553822 Build: Use a different folder per architecture for "make deps"
Brecht Van Lommel deleted branch macos_armx64_update_libs from blender/lib-macos_arm64 2024-06-19 18:46:27 +02:00
Brecht Van Lommel pushed to main at blender/blender-developer-docs 2024-06-19 18:13:47 +02:00
d56a219a4a Update docs/release_notes/4.3/sculpt.md
Brecht Van Lommel pushed to main at blender/blender 2024-06-19 18:13:12 +02:00
21d3c2505c Merge branch 'blender-v4.2-release'
da9f586748 Fix #104061: Python GPU module unusable after too early import
eaeb8ba8cd USD: Rename active UV Map to "st" by default
dfd9f9066b Build: Upgrade OIDN to 2.3.0 final
Compare 4 commits »
Brecht Van Lommel pushed to main at blender/blender-developer-docs 2024-06-19 18:10:10 +02:00
d1f61d01d2 Update docs/release_notes/4.2/cycles.md
Brecht Van Lommel pushed to main at blender/blender-developer-docs 2024-06-19 18:06:06 +02:00
f0f15070aa Update docs/release_notes/4.2/pipeline_assets_io.md
Brecht Van Lommel commented on issue blender/blender#118455 2024-06-19 17:55:42 +02:00
Library changes for Blender 4.2

There is the upgrade of OIDN from beta to final as well, I added it in the issue description.

Brecht Van Lommel deleted branch fix-gpu-context from brecht/blender 2024-06-19 17:54:57 +02:00
Brecht Van Lommel closed issue blender/blender#104061 2024-06-19 17:54:53 +02:00
Custom render engine is unable to create gpu context
Brecht Van Lommel merged pull request blender/blender#123395 2024-06-19 17:54:49 +02:00
Fix #104061: Python GPU module unusable after too early import
Brecht Van Lommel pushed to blender-v4.2-release at blender/blender 2024-06-19 17:54:48 +02:00
da9f586748 Fix #104061: Python GPU module unusable after too early import
Brecht Van Lommel deleted branch usd-rename-st from brecht/blender 2024-06-19 17:54:13 +02:00
Brecht Van Lommel closed issue blender/blender#122800 2024-06-19 17:54:10 +02:00
USD MaterialX export missing textures in Storm
Brecht Van Lommel merged pull request blender/blender#123326 2024-06-19 17:54:06 +02:00
USD: Rename active UV Map to "st" by default
Brecht Van Lommel pushed to blender-v4.2-release at blender/blender 2024-06-19 17:54:06 +02:00
eaeb8ba8cd USD: Rename active UV Map to "st" by default