It's the rare case where the blend file we are loading happens to link explicitly to a brush asset blend file. I'll clarify the description.
@mont29 @HooglyBoogly @JulianEisel I think this is complete enough now to be ready for the branch, and for main soon after.
The PR is split up in 4 commits to make review easier. They might not…
It looks like useful information to have in the docs. I think review of this can be left to the triaging team, doesn't need me.
As you mentioned in chat, I think perhaps DATA_
is better here.
Yes, we might as well call it device for consistency with Cycles.
This pass really should use the Standard view transform, it doesn't make much sense to apply AgX or Filmic to it. Some other passes like diffuse color also should use the Standard view transform…