Brecht Van Lommel brecht
  • Blender & Cycles developer

  • Joined on 2003-01-03
Brecht Van Lommel commented on issue blender/blender#55607 2024-06-25 15:10:46 +02:00
Cycles: Add more procedural noise types

There have been various improvements made in this area, including the recent addition of the Gabor noise node. For further tasks we can make more specific issues.

Brecht Van Lommel opened issue blender/blender#123727 2024-06-25 15:01:08 +02:00
OpenEXR multipart saving
Brecht Van Lommel commented on pull request blender/blender#123717 2024-06-25 12:44:19 +02:00
Fix: Misleading description of the samples count pass

I think we can be more verbose:

Number of samples per pixel taken, divided by the maximum number of samples. To analyze adaptive sampling

Brecht Van Lommel pushed to main at blender/blender 2024-06-24 20:03:38 +02:00
0f63085d9d Merge branch 'blender-v4.2-release'
1ea70c3e3e Fix: macOS x265 libraries have wrong deployment target
0b7ae0c75a EEVEE: Reduce binary size on Mesa caused by fixed size arrays
Compare 3 commits »
Brecht Van Lommel deleted branch fix-x265 from brecht/blender 2024-06-24 20:02:34 +02:00
Brecht Van Lommel pushed to blender-v4.2-release at blender/blender 2024-06-24 20:02:33 +02:00
1ea70c3e3e Fix: macOS x265 libraries have wrong deployment target
Brecht Van Lommel merged pull request blender/blender#123694 2024-06-24 20:02:32 +02:00
Fix: macOS x265 libraries have wrong deployment target
Brecht Van Lommel commented on pull request blender/blender#123694 2024-06-24 20:02:07 +02:00
Fix: macOS x265 libraries have wrong deployment target

The main thing to test was just checking the buildbot logs. I already compiled the libraries.

Brecht Van Lommel commented on issue blender/blender#105937 2024-06-24 20:00:22 +02:00
USD Export: 'specular' input does not conform to UsdPreviewSurface specification

That commit didn't change things as far as I can see.

There is a new Specular Tint that would make more sense to map to specularColor. I think we might as well do that even if it will be…

Brecht Van Lommel pushed to main at blender/lib-macos_arm64 2024-06-24 19:51:21 +02:00
76e0973343 Fix: macOS x265 libraries have wrong deployment target
Brecht Van Lommel pushed to main at blender/lib-macos_x64 2024-06-24 19:50:40 +02:00
265d4afd0a Fix: macOS x265 libraries have wrong deployment target
Brecht Van Lommel commented on pull request blender/blender#123694 2024-06-24 19:31:43 +02:00
Fix: macOS x265 libraries have wrong deployment target

Note this was not a nasm (x88 assembler) issue, as the warnings were happening on macOS ARM. x265 seems to be using clang to compile assembly.

Brecht Van Lommel commented on pull request blender/blender#123694 2024-06-24 19:20:39 +02:00
Fix: macOS x265 libraries have wrong deployment target

@blender-bot build macos

Brecht Van Lommel created pull request blender/blender#123694 2024-06-24 19:20:10 +02:00
Fix: macOS x265 libraries have wrong deployment target
Brecht Van Lommel created branch fix-x265 in brecht/blender 2024-06-24 19:19:42 +02:00
Brecht Van Lommel pushed to fix-x265 at brecht/blender 2024-06-24 19:19:42 +02:00
db0f3a8809 Fix: macOS x265 libraries have wrong deployment target
30ec6ac961 EEVEE: Missing resource when tracing planar probes
7a0f205b89 Fix #123657: setting the theme manually breaks the Extension UI
a94798d31c Fix (unreported) assert in recursive 'foreach id' iterating code.
696848204c Fix #118148: STL/PLY: Imported object data has increased usercount
Compare 10 commits »
Brecht Van Lommel pushed to blender-v4.2-release at blender/lib-macos_arm64 2024-06-24 19:19:06 +02:00
76e0973343 Fix: macOS x265 libraries have wrong deployment target