Block a user
4aed240b02
CMake: Disable Options Depending on OpenEXR Dependecies
8954df63ef
Fix #106431: Resolve Metal workload dependency
682cb6ecd3
Metal: Optimize SSR shader for Apple Silicon
dc63f75837
Fix #106414: Handle
mat==None
case in GPencil Change Active Material operator
71bc9a525b
init refactor
4aed240b02
CMake: Disable Options Depending on OpenEXR Dependecies
8954df63ef
Fix #106431: Resolve Metal workload dependency
682cb6ecd3
Metal: Optimize SSR shader for Apple Silicon
dc63f75837
Fix #106414: Handle
mat==None
case in GPencil Change Active Material operator
45104ddd14
Cleanup: Remove code asserted as unreachable,
8a364ef72c
Fix (unreported) misisng handling of XR data object pointer in foreach_id.
7592ec35d3
GPU: Fix compilation with option WITH_GPU_BUILDTIME_SHADER_BUILDER
e652d0002b
GPU: FrameBuffer: Fix empty framebuffer update
897a735151
BLI: Rotation: Add CartesianBasis
transform_point
and invert
cbb813886c
Geometry Nodes: Simplify retrieval of node dependencies
76e0ca6b91
Build: suppress CMake warnings about newer Boost versions
40f050aadc
UV: simplify packing usage of #BoxPack
f6e89233a3
Workbench: Optimize texture usage flags
ec94b1da58
Metal: Optimize texture usage in glutil
WIP #104054 Symmetize visible edit bones if nothing has been selected
Kinda would like to remove some nesting swell but I wanted to keep the actual changes easy to read.
I completely agree. I've added two inline notes, but then I hit the more complex code…
Denys Hsu
pushed to 104054-symmetrize-armature-nothing-selected at cgtinker/blender
2023-03-06 14:41:38 +01:00
c339aa19d1
do not select bones in center
Denys Hsu
pushed to 104054-symmetrize-armature-nothing-selected at cgtinker/blender
2023-03-06 14:16:32 +01:00
7284e058e9
select only relevant side to mirrow
WIP #104054 Symmetize visible edit bones if nothing has been selected
This doesn't just symmetrize the visible edit bones, it actually selects them, which is quite a different thing. Selection has to be treated carefully, as often it's the result of specific…
Ref #104054 Symmetize visible edit bones if nothing has been selected
Denys Hsu
created branch 104054-symmetrize-armature-nothing-selected in cgtinker/blender
2023-03-02 20:28:18 +01:00
Denys Hsu
pushed to 104054-symmetrize-armature-nothing-selected at cgtinker/blender
2023-03-02 20:28:18 +01:00
0b8d13ba19
FIX #104054 symmetize visible bones of armature if nothing has been selected
Denys Hsu
deleted branch 104054-symmetrize-armature-nothing-selected from cgtinker/blender
2023-03-02 20:27:58 +01:00
Denys Hsu
deleted branch 104054-symmetrize_armature_nothing_selected from cgtinker/blender
2023-03-02 19:37:37 +01:00
2a9f792c9e
Draw Next: Fix shader orco computation
8c29d84139
BLI: Prevent Overflow in Grouped Number Output
ff6ce25926
Add a basic support to BKE library linking code to generate liboverrides.
f5c56b4cd6
Animation: Remove the 'Weight Paint: Fix Deforms' operator
1d3a2fb5bb
Merge branch 'blender-v3.5-release'
Denys Hsu
pushed to 104054-symmetrize-armature-nothing-selected at cgtinker/blender
2023-03-02 19:35:48 +01:00
4769a3ec9e
FIX #104054 armature symmetize visible bones if nothing selected
Denys Hsu
created branch 104054-symmetrize-armature-nothing-selected in cgtinker/blender
2023-03-02 19:35:48 +01:00
Denys Hsu
pushed to 104054-symmetrize_armature_nothing_selected at cgtinker/blender
2023-03-02 19:28:35 +01:00
136588563b
Merge branch 'main' into 104054-symmetrize_armature_nothing_selected
2a9f792c9e
Draw Next: Fix shader orco computation
8c29d84139
BLI: Prevent Overflow in Grouped Number Output
ff6ce25926
Add a basic support to BKE library linking code to generate liboverrides.
f5c56b4cd6
Animation: Remove the 'Weight Paint: Fix Deforms' operator
Denys Hsu
created branch 104054-symmetrize_armature_nothing_selected in cgtinker/blender
2023-03-02 19:17:20 +01:00