Dmitry C. chedap
  • Joined on 2024-04-20
Dmitry C. commented on issue blender/blender#121924 2024-05-17 20:14:24 +02:00
Long OSL Cycles compiling time

Takes about 4 minutes for me.

Win 10, 2080, 552.22 4.2.0-95a74a02bcc6 Optix, GPU Compute, OSL

Dmitry C. commented on issue blender/blender#121715 2024-05-12 21:56:01 +02:00
Hidden inodes (prefixed with .) do not display in Blender's file picker.

...the option it references doesn't appear to be visible for me.

The button in question should be under the filter drop-down. dot.gif

Dmitry C. opened issue blender/blender#121716 2024-05-12 20:16:54 +02:00
Invalid files produced from some color space and format combinations
Dmitry C. commented on issue blender/blender#121635 2024-05-12 10:36:58 +02:00
Image View applies sRGB encoding of "Non-color" image data

If you use color pickers native to the programs in which the image is open, you'd generally get your (0.5, 0.5, 1.0). But by the time a third-party color picker can grab a color from composite…

Dmitry C. commented on issue blender/blender#121635 2024-05-11 23:18:01 +02:00
Image View applies sRGB encoding of "Non-color" image data

A valid normal map looks the same: Blender or NVTT, baked or downloaded. EXR vs PNG look different initially because of format assumptions, but parity is one operation away (Blender: PNG as…

Dmitry C. commented on issue blender/blender#121635 2024-05-11 22:13:52 +02:00
Image View applies sRGB encoding of "Non-color" image data

I think that getting hung up on how Blender displays vectors in image editor is a distraction. If the output is valid, then there is no issue, and you did not provide an invalid output example.

Dmitry C. commented on issue blender/blender#121635 2024-05-11 21:58:07 +02:00
Image View applies sRGB encoding of "Non-color" image data

The png in your attached blend is a valid normal map and doesn't need any color transformations in NVTT that were mentioned in the opening post. So you're not really helping to sell your…

Dmitry C. opened issue blender/blender#121698 2024-05-11 21:27:53 +02:00
Regression: Some keymap bindings reset after quitting
Dmitry C. opened issue blender/blender#121697 2024-05-11 21:22:09 +02:00
Undo quirks on Measure Tool
Dmitry C. commented on issue blender/blender#121452 2024-05-05 23:45:18 +02:00
Regression: Color attribute status lost when joining objects

Yes, if name is the same. But active mesh have no color attribute with the same name.

Also if active mesh has no UV Maps. Generally, it shouldn't be possible to have attributes and not have…

Dmitry C. commented on issue blender/blender#121452 2024-05-05 23:37:33 +02:00
Regression: Color attribute status lost when joining objects

Just like any other setting, state of currently active color attribute can not be merged

Materials and UV Maps get merged.

Anyway, the problem with current behavior (as seen in the linked…

Dmitry C. opened issue blender/blender#121452 2024-05-05 23:18:47 +02:00
Regression: Color attribute status lost when joining objects
Dmitry C. commented on issue blender/blender#121446 2024-05-05 20:29:45 +02:00
Objects visible under one workspace are gone under the other

You're in "local view" (isolated visibility)

Dmitry C. commented on issue blender/blender#121048 2024-05-05 00:01:44 +02:00
Mesh turns transparent when goes into edit mode

Hardware-related? #121115

Dmitry C. commented on issue blender/blender#121379 2024-05-04 08:41:21 +02:00
Eevee flickering Bug from 4.0 transferred to new Blender version 4.1

Can you provide the exact steps to reproduce the issue with your file? I might be doing something wrong. You also say it's a a bit inconsistent. How inconsistent? (E.G. Happens roughly 1 in…

Dmitry C. commented on issue blender/blender#121379 2024-05-04 00:26:53 +02:00
Eevee flickering Bug from 4.0 transferred to new Blender version 4.1

I have a minimal repro for this, though it's still a bit inconsistent: leaky_viewport.blend

The problem seems to boil down to some kind of…

Dmitry C. commented on issue blender/blender#121379 2024-05-03 17:06:48 +02:00
Eevee flickering Bug from 4.0 transferred to new Blender version 4.1

(Win10, RTX 2080) I was able to reproduce even without the texture plugged in, though it is very inconsistent, and never as severe as shown in the example. The only thing that stands out is that…

Dmitry C. commented on issue blender/blender-addons#105307 2024-05-03 11:14:54 +02:00
Export UV Layout doesn't work

The material index stored on the faces is invalid/corrupted. Deleting the slots doesn't affect the face data. Select just the door object, enter edit mode, select all faces, click "Assign" under…

Dmitry C. commented on pull request blender/blender#117371 2024-05-03 09:50:45 +02:00
WIP: Add support for NURBS surfaces in Wavefront .OBJ files.

I haven't used NURBS for anything serious and can't tell you how common or uncommon specific settings are.

I know that in the idTech series of game engines, "curve patches" behave like Blender…