bdk-blender/source/blender/ikplugin
Sybren A. Stüvel 51c2a0f816 Fix #104606: iTaSC solver moves root bone to origin and imobilizes it
Add a new flag that determines whether root bones (i.e. bones without a
parent) should be translated to the armature object's origin. This can
be found in the Armature's IK properties panel.

By default this flag is disabled, so new rigs will not see this 'locking
to the origin' behaviour. Versioning code ensures that the flag is
enabled on older files, to preserve the behaviour of existing rigs.

This also bumps the Blender subversion and at the same time fixes an
incorrect bump in ee08b2ddff (where the
'minimum compatible version' was updated instead of the current Blender
version).

Pull request: blender/blender#107869
2023-05-15 10:46:26 +02:00
..
intern Fix #104606: iTaSC solver moves root bone to origin and imobilizes it 2023-05-15 10:46:26 +02:00
BIK_api.h File headers: SPDX License migration 2022-02-11 09:14:36 +11:00
CMakeLists.txt Remove "All Rights Reserved" from Blender Foundation copyright code 2023-03-30 10:51:59 +02:00