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intern
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Fix #106760: Cycles OSL boolean socket not working
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2023-10-12 13:54:41 +02:00 |
metal
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Fix #109389: Resolve Z-fighting artifacts in Metal
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2023-07-12 14:10:17 +02:00 |
opengl
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Fix: High resolution textures in Metal from Integer overflow
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2023-05-25 08:50:14 +02:00 |
shaders
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Fix #111277: NaN in Vector Displacement leading to render errors
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2023-09-05 12:47:44 +02:00 |
tests
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Vulkan: Convert VertexBuffer to Contain Supported Attributes
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2023-05-11 12:23:23 +02:00 |
vulkan
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Fix: High resolution textures in Metal from Integer overflow
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2023-05-25 08:50:14 +02:00 |
CMakeLists.txt
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Cleanup: sort file, uppercase booleans, add missing headers
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2023-05-17 13:13:10 +10:00 |
GPU_batch_presets.h
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Remove "All Rights Reserved" from Blender Foundation copyright code
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2023-03-30 10:51:59 +02:00 |
GPU_batch_utils.h
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GPU_batch.h
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Cleanup: GPU: Rename some functions for consistency
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2023-02-13 11:22:38 +01:00 |
GPU_capabilities.h
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Remove "All Rights Reserved" from Blender Foundation copyright code
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2023-03-30 10:51:59 +02:00 |
GPU_common_types.h
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GPU: add missing license header
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2022-07-05 13:58:52 +10:00 |
GPU_common.h
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GPU_compute.h
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GPU: Compute: Document and cleanup header
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2023-03-05 18:14:17 +01:00 |
GPU_context.h
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GPU: Select GPU Backend from Preferences.
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2022-12-21 20:54:36 +01:00 |
GPU_debug.h
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Remove "All Rights Reserved" from Blender Foundation copyright code
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2023-03-30 10:51:59 +02:00 |
GPU_drawlist.h
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Remove "All Rights Reserved" from Blender Foundation copyright code
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2023-03-30 10:51:59 +02:00 |
GPU_framebuffer.h
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Cleanup: balance doxygen grouping, minor grouping adjustment
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2023-04-19 09:02:21 +10:00 |
GPU_immediate_util.h
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Cleanup: match header/source arguments & quiet cppheck warnings
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2023-03-04 15:19:00 +11:00 |
GPU_immediate.h
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GPU: Refactor texture samplers
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2023-04-04 15:16:07 +02:00 |
GPU_index_buffer.h
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GPU: Use same read back API as SSBOs
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2023-02-13 08:34:19 +01:00 |
GPU_init_exit.h
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Remove "All Rights Reserved" from Blender Foundation copyright code
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2023-03-30 10:51:59 +02:00 |
GPU_material.h
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GPU: Refactor texture samplers
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2023-04-04 15:16:07 +02:00 |
GPU_matrix.h
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Cleanup: use STRNCPY, SNPRINTF macros
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2023-05-09 14:08:19 +10:00 |
GPU_platform.h
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Remove "All Rights Reserved" from Blender Foundation copyright code
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2023-03-30 10:51:59 +02:00 |
GPU_primitive.h
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Metal: MTLIndexBuf class implementation.
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2022-09-01 21:45:12 +02:00 |
GPU_select.h
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Remove "All Rights Reserved" from Blender Foundation copyright code
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2023-03-30 10:51:59 +02:00 |
GPU_shader_builtin.h
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Remove "All Rights Reserved" from Blender Foundation copyright code
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2023-03-30 10:51:59 +02:00 |
GPU_shader_shared_utils.h
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Remove "All Rights Reserved" from Blender Foundation copyright code
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2023-03-30 10:51:59 +02:00 |
GPU_shader_shared.h
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Remove "All Rights Reserved" from Blender Foundation copyright code
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2023-03-30 10:51:59 +02:00 |
GPU_shader.h
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Remove "All Rights Reserved" from Blender Foundation copyright code
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2023-03-30 10:51:59 +02:00 |
GPU_state.h
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Cleanup: GPU: Improve eGPUBarrier documentation
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2023-03-05 17:57:51 +01:00 |
GPU_storage_buffer.h
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Remove "All Rights Reserved" from Blender Foundation copyright code
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2023-03-30 10:51:59 +02:00 |
GPU_texture.h
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Fix: High resolution textures in Metal from Integer overflow
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2023-05-25 08:50:14 +02:00 |
GPU_uniform_buffer.h
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Remove "All Rights Reserved" from Blender Foundation copyright code
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2023-03-30 10:51:59 +02:00 |
GPU_vertex_buffer.h
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GPU: Use same read back API as SSBOs
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2023-02-13 08:34:19 +01:00 |
GPU_vertex_format.h
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FIX T102076: Add support for int attributes to draw manager.
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2022-11-24 13:29:53 +01:00 |
GPU_viewport.h
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Remove "All Rights Reserved" from Blender Foundation copyright code
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2023-03-30 10:51:59 +02:00 |